Beginning UX Design Part 2

Beginning UX Design Part 2

Video Training

Today’s consumers have sophisticated standards for user experiences. This Learning Path arms you with specific tools for researching and understanding your target audience, devising a strategy for customer engagement, and developing useful product prototypes. Get concepts and techniques for designing amazing user experiences.

Below are the video training courses included in this Learning Path.


Usability Testing and Research

Presented by Amy Eastment 1 hour 49 minutes

This course provides best practices for user research and usability testing, from start to finish, covering six key steps in user research and testing: test requirements brainstorming, scripting, recruiting and scheduling, logistics identification and preparation, conducting interviews, and reporting findings. As you work with real-life examples, you’ll learn how to sell the need for usability testing to your organization, choose the right people for your team, conduct tests efficiently, and present the results.


Effective Sketching for UX Design

Presented by Michael Freeman 2 hour 29 minutes

Effective sketching is a hands-on, learned craft. Written and presented by UX design expert Greg Nudelman and Emmy-nominated graphic designer Will Krause (Sesame Street), this video will help any product manager, marketer, developer, researcher or UX leader master practical sketching skills with step-by-step guidance and individual exercises. Learn all about drawing types and techniques, the elements of graphic storytelling, and much more.


Designing and Prototyping with Sketch

Presented by Joshua Mauldin 1 hour 43 minutes

In this course, you’ll learn how to use Sketch, the popular tool for prototyping. You’ll begin by learning how to organize your design with pages and art boards, reduce repetition with symbols and styles, and design your own icons with paths. From there, you’ll prototype a responsive website with Sketch, learning how to make a wireframe, style tile, and a pattern library. And finally, you’ll see how to make an interactive prototype and share your designs.