Publisher: O'Reilly Media Released: June 2011 Pages: 670
Let's say you have a killer app idea for iPhone and iPad. Where do you begin? Head First iPhone and iPad Development will help you get your first application up and running in no time. You'll not only learn how to design for Apple's devices, you'll also master the iPhone SDK tools -- including Interface Builder, Xcode, and Objective-C programming principles -- to make your app stand out. Whether you're a seasoned Mac developer who wants to jump into the App store, or someone with strong object-oriented programming skills but no Mac experience, this book is a complete learning experience for creating eye-catching, top-selling iPhone and iPad applications. - Install the iPhone OS SDK and get started using Interface Builder and XCode
- Put Objective-C core concepts to work, including message passing, protocols, properties, and memory management
- Take advantage of iPhone OS patterns such as datasources and delegates
- Preview your applications in the Simulator
- Build more complicated interactions that utilize multiple views, data entry/editing, and rotation
- Work with the iPhone's camera, GPS, and accelerometer
- Optimize, test, and distribute your application
We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First iPhone and iPad Development has a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep. |
- Title:
- Head First iPhone and iPad Development, 2nd Edition
- By:
- Dan Pilone, Tracey Pilone
- Publisher:
- O'Reilly Media
- Formats:
-
- Print
- Ebook
- Safari Books Online
- Print:
- June 2011
- Ebook:
- June 2011
- Pages:
- 670
- Print ISBN:
- 978-1-4493-8782-2
- | ISBN 10:
- 1-4493-8782-9
- Ebook ISBN:
- 978-1-4493-8783-9
- | ISBN 10:
- 1-4493-8783-7
|
-
Dan Pilone Dan Pilone is a Senior Software Architect with Blueprint Technologies, Inc. He has designed and implemented systems for Hughes, ARINC, UPS, and the Naval Research Laboratory. He also teaches project management and software design and engineering at The Catholic University in Washington D.C. Dan is the author of several books on software development, including UML 2.0 in a Nutshell and UML 2.0 Pocket Reference (O'Reilly). View Dan Pilone's full profile page. -
Tracey Pilone Tracey Pilone, a licensed Civil Engineer, is a freelance technical writer who has worked on mission planning and RF analysis software for the Navy. She has a Civil Engineering degree from Virgina Tech and a Masters of Education from the University of Virginia. View Tracey Pilone's full profile page. |
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Customer Reviews
12/29/2011 2.0Code samples will not work By Stewart from San Francisco, CA - Not comprehensive enough
- Too basic
- Too many errors
10/25/2011 (5 of 5 customers found this review helpful) 3.0Great book, but too many errors 7/4/2011 (2 of 2 customers found this review helpful) 5.0iPhone development made easy By Michal Konrad Owsiak from Poland - Accurate
- Concise
- Easy to understand
- Helpful examples
- Well-written
- Intermediate
- Novice
- Student
6/28/2011 (1 of 1 customers found this review helpful) 4.0Fun, Informal and Through Introduction By shawnday from Dublin, Ireland About Me Developer, Educator - Easy to understand
- Helpful examples
- Well-written
- Intermediate
- Novice
- Student
6/21/2011 (5 of 5 customers found this review helpful) By Commissioner from England. UK.
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