There are literally tens of thousands of application developers competing for a hungry audience's time and money. How do you build an app that stands out? What does a good user interface look like? In this O'Reilly Breakdown, Dan Pilone takes you out of standard, stock Apple controls and builds a completely immersive iPad application from the ground up. As you code alongside Dan, you'll learn how to conceptualize, design, and implement a customized user interface.
The experts in the O'Reilly Breakdown live video series not only break down the concepts of difficult and complex subjects, they also demonstrate practical implementation and use. Each episode features an experienced programmer, developer, or software designer working on real-world challenges, ranging from iPad user interface design and multi-tasking on Android phones to caching in cloud-based applications.
Dan Pilone is the founder and Managing Partner of Element 84, a consulting and mobile software development company. He has designed and implemented systems for NASA, Hughes, ARINC, UPS, and the Naval Research Laboratory. Dan has taught a number of iPhone and iPad development courses for O'Reilly, iPhone Bootcamp, and private development teams. He has taught project management, software design, and software engineering at The Catholic University in Washington D.C. Dan has written several books on software development, including Head First iPhone Development, Head First Software Development, UML 2.0 in a Nutshell (0-596-00795-7) and UML 2.0 Pocket Reference (0-596-10208-9).