The iPad brings a new level of user interactivity to mobile apps. If your app can't deal with touches, swipes, and pinches, you're not going to see great interest and sales. In this O'Reilly Breakdown, Dan Pilone gives you hands-on experience using the iPad GestureRecognizer API. You'll also build animations to give the user instant feedback when they interact with your application.
It's easy to get lost in the new gestures API for the iPad, or simply ignore all but the most basic gestures. In this video series, though, you'll learn how to detect pans, swipes, and more, all without adding tons of code and complexity to your iPad app. You'll also get an inside look at the tips and tricks that pros use for building slick animations without tons of PhotoShop and coding.
The experts in the O'Reilly Breakdown live video series not only break down the concepts of difficult and complex subjects, they also demonstrate practical implementation and use. Each episode features an experienced programmer, developer, or software designer working on real-world challenges, ranging from iPad user interface design and multi-tasking on Android phones to caching in cloud-based applications.
Simulating Controls with Buttons22 minutes
Adding Detail to Custom Components14 minutes
Adding Support for Gestures12 minutes
Providing Visual Feedback for Gestures21 minutes
Dealing with Unexpected User Behavior21 minutes
Matching Up Gestures, Animation, and the UI37 minutes
Dan Pilone is a Senior Software Architect with Blueprint Technologies, Inc. He has designed and implemented systems for Hughes, ARINC, UPS, and the Naval Research Laboratory. He also teaches project management, software design, and software engineering at The Catholic University in Washington D.C. Dan has written several books on software development, including "UML 2.0 in a Nutshell" (0-596-00795-7) and "UML 2.0 Pocket Reference" (0-596-10208-9), both O'Reilly.
Comments about O'Reilly Media Gestures and Animation on the iPad:
I'm a big fan of O'Reilly media, and have been reading their books for a number of years now. This is the first video series I've seen made by them, and overall it's a good start.The presentation of the content is very unique with a host and the developer sitting around a computer discussing and interacting in real-time with the programming task at hand. The camera work is great, focusing on the computer monitor when needed, and giving the viewer a sense of being right there along side the presenters. As an educational "series" these videos are lacking a little on the organizational side. I purchased 3 of the iPad video series, and there is no indication as to which ones to watch first. The viewer is dropped in to the middle of what seems to be an extensive app with multiple stages of development. With no outline to follow, or any other indication on the website, you have to guess which set to start with first.It seems the videos are still being produced, as more have been released since I purchased the first 3. At [$] a set, I don't know that it's worth that amount when I don't know how many I'll need to buy in order to complete the series. Also, the back and forth between the host and developer is nice, but the amount of content actually covered doesn't live up to the price tag.