Physics for Game Developers, 2nd Edition
Science, math, and code for realistic effects
Publisher: O'Reilly Media
Final Release Date: April 2013
Pages: 578

If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You’ll also get a handle on how to take advantage of various sensors such as accelerometers and optical tracking devices.

Authors David Bourg and Bryan Bywalec show you how to develop your own solutions to a variety of problems by providing technical background, formulas, and a few code examples. This updated book is indispensable whether you work alone or as part of a team.

  • Refresh your knowledge of classical mechanics, including kinematics, force, kinetics, and collision response
  • Explore rigid body dynamics, using real-time 2D and 3D simulations to handle rotation and inertia
  • Apply concepts to real-world problems: model the behavior of boats, airplanes, cars, and sports balls
  • Enhance your games with digital physics, using accelerometers, touch screens, GPS, optical tracking devices, and 3D displays
  • Capture 3D sound effects with the OpenAL audio API
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oreillyPhysics for Game Developers, 2nd Edition
 
3.5

(based on 2 reviews)

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(1 of 1 customers found this review helpful)

 
2.0

Good overview but full of errors

By Mike F

from London, UK

About Me Educator

Pros

    Cons

    • Too many errors

    Best Uses

      Comments about oreilly Physics for Game Developers, 2nd Edition:

      I used this book to teach a course.

      Unfortunateley there were a lot of errors in the book so that I had to recommend my students not to buy it

      There are integral signs appearing as umlauts.

      Minor errors in the code samples

      Mistaken derivations

      Figures cross referenced that don't exist.

      (3 of 3 customers found this review helpful)

       
      5.0

      I like it

      By Plambir

      from Russian

      About Me Developer

      Verified Reviewer

      Pros

      • Easy to understand

      Cons

        Best Uses

        • Student

        Comments about oreilly Physics for Game Developers, 2nd Edition:

        The very useful book for busy game developers. Easy to understand and simple to use.

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