Gamification by Design
Implementing Game Mechanics in Web and Mobile Apps
Publisher: O'Reilly Media
Released: July 2011
Pages: 208
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O'Reilly Media Gamification by Design
 
4.5

(based on 2 reviews)

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(1 of 1 customers found this review helpful)

 
5.0

"What makes a game?"

By Alexei

from Moscow, Russia

Verified Reviewer

Pros

  • Accurate
  • Easy to understand
  • Helpful examples
  • Well-written

Cons

    Best Uses

    • Novice

    Comments about O'Reilly Media Gamification by Design:

    The author describes every element that finally makes a game and how thes game mechanics elements can be used in site development.
    Interesting to read. Nice examples and exercises reveal the subject.

    (6 of 6 customers found this review helpful)

     
    4.0

    Good Introduction to Gamification

    By Rob

    from Brisbane, Australia

    About Me Developer

    Verified Reviewer

    Pros

    • Accurate
    • Concise
    • Easy to understand
    • Helpful examples
    • Well-written

    Cons

      Best Uses

      • Intermediate
      • Novice

      Comments about O'Reilly Media Gamification by Design:

      The idea of using games and such to help engage people with learning a product or idea appeals to me. On of my favourite apps on my iPhone is Mind Snacks (http://mindsnacks.com/), a fun application that aids learning Spanish through a series of games.

      It was interesting that the blogger review program is it's own game. Completing a level in this game is doing a review. I have to complete levels to be able to do more reviews.

      Gamification by Design is well written and easy to understand. It does a good job of presenting the key ideas of Gamification. The use of real world examples showing what people have done is great. There's even some real code showing how a forum being enhanced with Gamification. The code examples and examples of interactions with gamification services complete a good book. It was an exciting eye opening read that I thoroughly enjoyed. I was able to get a good introduction to the theories and principles behind gamification, and ground these in reality with the code and examples.

      I wouldn't hesitate to recommend the book to someone technical wanting to learn about gamification.

      [this book was reviewed as a part of the O'Reilly Blogger Review Program]

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