Realistic iPhone Game Development
An O'Reilly Breakdown
Publisher: O'Reilly Media
Final Release Date: June 2011
Run time: 1 hour 31 minutes

You might have the best idea for a game but without the proper graphics, sounds, and physics it might not be exciting to play. We’ll take a previously developed game and adapt it to a game of Air Hockey. We’ll demonstrate how we can easily create great looking game pieces using Adobe Fireworks. This is a quick developer’s guide to making your own graphics so you don’t have to pay someone else or buy stock photography. We then create our own Hollywood sound stage and record some realistic sounds we can use in the game. Editing of sounds is easy with Audacity and we will export our new effects in a format best suited for mobile gaming. We’ll also spend time on the physics of the game so that it not only looks and sounds like Air Hockey but also feels like it.

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