Making Things See
3D vision with Kinect, Processing, Arduino, and MakerBot
Publisher: Maker Media, Inc
Released: January 2012
Pages: 440

This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft’s Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you’ll learn how to create gestural interfaces for software, use motion capture for easy 3D character animation, 3D scanning for custom fabrication, and many other applications.

Perfect for hobbyists, makers, artists, and gamers, Making Things See shows you how to build every project with inexpensive off-the-shelf components, including the open source Processing programming language and the Arduino microcontroller. You’ll learn basic skills that will enable you to pursue your own creative applications with Kinect.

  • Create Kinect applications on Mac OS X, Windows, or Linux
  • Track people with pose detection and skeletonization, and use blob tracking to detect objects
  • Analyze and manipulate point clouds
  • Make models for design and fabrication, using 3D scanning technology
  • Use MakerBot, RepRap, or Shapeways to print 3D objects
  • Delve into motion tracking for animation and games
  • Build a simple robot arm that can imitate your arm movements
  • Discover how skilled artists have used Kinect to build fascinating projects
Table of Contents
Product Details
About the Author
Recommended for You
Customer Reviews

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by PowerReviews
oreillyMaking Things See
 
4.8

(based on 5 reviews)

Ratings Distribution

  • 5 Stars

     

    (4)

  • 4 Stars

     

    (1)

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100%

of respondents would recommend this to a friend.

Pros

  • Easy to understand (4)
  • Helpful examples (3)
  • Well-written (3)

Cons

    Best Uses

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        • Developer (3)

      Reviewed by 5 customers

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      5.0

      Very good

      By Anto

      from Europe

      About Me Designer, Developer, Educator, Maker

      Verified Buyer

      Pros

      • Easy to understand
      • Well-written

      Cons

        Best Uses

        • Intermediate

        Comments about oreilly Making Things See:

        The book is quite useful, very well written and understandable. If you take the right time to follow it step by step, you will learn a lot. I recommend it for people who want to couple processing language and kinect platform...

        (1 of 1 customers found this review helpful)

         
        5.0

        Very good book

        By mejiad

        from Mexico DF

        About Me Developer

        Verified Reviewer

        Pros

        • Accurate
        • Easy to understand

        Cons

          Best Uses

          • Intermediate

          Comments about oreilly Making Things See:

          Making things see is a very good book, the code and the text are very clear and useful to start writing code using the kinect.

           
          4.0

          Great Overview of 3D Vision

          By Tom

          from Racine, Wisconsin

          Verified Reviewer

          Pros

          • Helpful examples
          • Well-written

          Cons

            Best Uses

              Comments about oreilly Making Things See:

              I found the book very well thought out. If you are looking for a good introduction into 3D image processing and have interest in interfacing with the Kinect hardware, this book is a definite must have for your collection.

              Greg takes the time to explain not only to show examples that interact with the Kinect, but also the math and concepts behind the processing of the images. I would highly recommend this book to anyone interested in the field of 3D vision and especially if you have a Kinect and want to interface with it and your computer.

               
              5.0

              Great for beginners

              By Cemre

              from San Francisco CA

              About Me Designer

              Pros

              • Easy to understand
              • Helpful examples

              Cons

                Best Uses

                • Student

                Comments about oreilly Making Things See:

                I really appreciated how Greg took the time to explain things related to Processing or the use of 3D within processing. It makes the book much more accessible.

                Also the book is $18 on Google play.

                (1 of 1 customers found this review helpful)

                 
                5.0

                Great introduction to Kinect

                By Ivo Flipse

                from Netherlands

                About Me Developer, Maker

                Verified Reviewer

                Pros

                • Accurate
                • Concise
                • Easy to understand
                • Helpful examples
                • Well-written

                Cons

                  Best Uses

                  • Novice
                  • Student

                  Comments about oreilly Making Things See:

                  This book makes it very easy to experiment with Kinect, Processing is easy to set up, simple to write and allows for rapid iterations. Perfect even when you're not that into programming (yet).

                  The book has a very gradual increase in complexity, taking you from 2D, to 3D to changing the position of virtual camera and eventually scanning a 3D environment. The book starts to get really cool when you get to the Skeleton tracking part, which allows you to calculate the angles between limbs and use those to control the arm of an Arduino robot.

                  Another great thing about the examples is how they show you all the basic elements you need to built highly interactive programs, like a virtual drum kit, controlling a robot or 3D model.

                  I would definitely recommend this book to anyone interesting in experimenting with Kinect. I easily got through the book in 3 days and with the help of Greg's GitHub you should have no trouble getting the examples to work! A definite recommendation!

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