Getting Started with Dwarf Fortress
Learn to play the most complex video game ever made
Publisher: O'Reilly Media
Release Date: May 2012
Pages: 248
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Dwarf Fortress may be the most complex video game ever made, but all that detail makes for fascinating game play, as various elements collide in interesting and challenging ways. The trick is getting started. In this guide, Fortress geek Peter Tyson takes you through the basics of this menacing realm, and helps you overcome the formidable learning curve.
The book’s focus is the game’s simulation mode, in which you’re tasked with building a dwarf city. Once you learn how to establish and maintain your very first fortress, you can consult the more advanced chapters on resource management and training a dwarf military. You’ll soon have stories to share from your interactions with the Dwarf Fortress universe.
- Create your own world, then locate a site for an underground fortress
- Equip your party of dwarves and have them build workshops and rooms
- Produce a healthy food supply so your dwarves won’t starve (or go insane)
- Retain control over a fortress and dozens of dwarves, their children, and their pets
- Expand your fortress with fortifications, stairs, bridges, and subterranean halls
- Construct fantastic traps, machines, and weapons of mass destruction
Table of Contents
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Chapter 1 Introduction
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Two and a Half Game Modes
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Losing Is Fun!
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Installing Dwarf Fortress
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The Keyboard Is Your Friend
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Mods and Ends
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Chapter 2 Playing God
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Building Worlds
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Your World
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Finding a Site
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Preparing Carefully
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Chapter 3 First Steps
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What Does It All Mean?
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Exploring the Map
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Responding to Alerts
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Let’s Get Digging!
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Building Basic Workshops
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Managing Your Workshops
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Piles (of Stuff)!
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Building Rooms
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Chapter 4 Filling Dwarf Bellies
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Chickens and Eggs
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Growing Crops Above Ground
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Growing Crops Underground
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Fishing
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Hunting
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Butchering Livestock
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Cooking and the Kitchen
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Beekeeping
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Milking
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Chapter 5 Merchants and Trading
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Merchants Have Arrived!
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Liaisons
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Chapter 6 Dwarf Resource Management
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The Fundamentals of Labor and Jobs
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Skills
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Labor Management
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Labors and Attributes
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Migrants
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Strange Moods
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Nobles
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Relationships
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Inventory
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Chapter 7 Digging Deeper
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Design Principles
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Digging and Construction Fundamentals
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Get Your Pick Dirty
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Get Building!
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Challenge Mode
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Chapter 8 Industry
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Wood Industry
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Stone
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Food
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Meat
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Metal
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Cloth
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Gems, Glass, and Ceramics
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Improving Industry Efficiency
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Chapter 9 Justice, Healthcare, and Vampires
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Justice
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Vampires
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Healthcare
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Babies and Children
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Death
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Chapter 10 The Military
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Introduction
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First Steps
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Directing Your Troops
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Enemies
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Advanced Tips
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Siege Engineering
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Chapter 11 Engineering
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Dwarf-Made Traps
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Dwarven Machinery
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Fluid Dynamics
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Minecarts
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Inspiring Engineering
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Appendix Afterword: Farther
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Appendix Appendix
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Introduction
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Playing God
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First Steps
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Filling Dwarf Bellies
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Dwarf Resource Management
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Digging Deeper
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Industry
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Dwarf Healthcare
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Engineering
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Plant Processing
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Stones and Ores
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Dwarf Labors
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New Fort Checklist
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Colophon