Pixel shaders are some of the more powerful graphic tools available for XAML programmers, but shader development bears little resemblance to traditional .NET programming. With this hands-on book, you’ll not only discover how to use existing shaders in your Windows Presentation Foundation (WPF) and Silverlight applications, you’ll also learn how create your own effects with XAML and Microsoft’s HLSL shading language.
In the process, you’ll write, compile, and test custom XAML shaders with the Shazzam Shader Editor, a free utility developed by author Walt Ritscher. The book includes XAML and C# sample code, and Shazzam contains all of the sample shaders discussed.
Learn how shaders help you extend the GPU’s rendering capabilities
Explore prevailing shader types, such as color modification, blurring, and spatial transformation
Get a quick tour of the shader features, and use pre-built effects on image elements in your application
Examine the XAML ShaderEffect class to understand how WPF and Silverlight use shaders
Learn about the shader-specific tools available in Visual Studio and Expression Blend
Get up to speed on HLSL basics and learn how to create a variety of graphics effects
Chapter 1 Shader 101
Why Should XAML Developers Learn HLSL?
The Tale of the Shader
HLSL and DirectX
Understanding the Graphics Pipeline
XAML and Shaders
Chapter 2 Getting Started
Setting Up Your Development Computer
Choosing a Shader Compiler
Other Tools to Consider
A First Shader Project
Chapter 3 Commonplace Pixel Shaders
A Word About Pseudocode
Distortion and Displacement
Practical Uses for Shader Effects
Chapter 4 How WPF and Silverlight Use Shaders
Expression Blend Effects
Chapter 5 Using Expression Blend and Visual Studio with Shaders
Walt's enthusiasm for crafting software interfaces blossomed early. Just a few days after discovering how to make pixels move around the screen of a borrowed computer he was devouring books on the topic of computer graphics and UI design. Now he travels the world speaking at software conferences and teaching a diverse portfolio of programming topics for corporate clients. On the consulting side he continues to work with customers like Microsoft, HP, Intel, and Intuit and enjoys being part of the Wintellect consultant group. Recently he has entered the video training market producing .NET titles for Lynda.com He writes for several publications including Code Magazine and TechTarget.com. His current UI obsession revolves around the Windows 8 Metro, Silverlight, Surface and WPF APIs. You can find his blog at blog.wpfwonderland.com. Walt is also a Microsoft MVP and author of the free Shazzam WPF Shader utility (shazzam-tool.com).
Comments about oreilly HLSL and Pixel Shaders for XAML Developers:
The content was great. Easy to understand. But, for a book that dealt with graphics quite frequently, I was expecting a lot of colour examples. All black and white. It detracted from the content. I get the feeling after reading the book that it was originally printed in colour.
Bottom Line Yes, I would recommend this to a friend