Books & Videos

Table of Contents

  1. Chapter 1 Getting Started

    1. Minimum Requirements

    2. Installing Java

    3. Installing the Android Software Development Kit

    4. Developing Without Eclipse

    5. Configuring a Device for Development

  2. Chapter 2 Essential Tools

    1. SDK Manager

    2. Android Debug Bridge (ADB)

  3. Chapter 3 Configuring Devices and Emulators

    1. Using a Physical Device for Development

    2. Using an Emulator for Development

    3. Android Virtual Devices

    4. Advanced Emulator Configuration

  4. Chapter 4 Using Devices and Emulators

    1. Using the Emulator

    2. File Explorer

    3. Developer Tools Application

  5. Chapter 5 Developing with Eclipse

    1. Anatomy of the Eclipse Workspace

    2. Code Templates

    3. Properties Editors

    4. XML Formatter

    5. The Android Key

    6. Quick Outline for XML

    7. Other Essential Eclipse Shortcuts

    8. Refactor Menu

  6. Chapter 6 Developing with Android Studio

    1. Installing Android Studio

    2. Anatomy of the Android Studio IDE

    3. The New Structure of an Android Project

    4. Creating New Android Components

    5. Layout Designer and Layout Preview

    6. Generating an APK

    7. Interacting with Maven and Gradle

    8. Version Control Integration

    9. Migrating from Eclipse

    10. Android Studio Tips and Tricks

  7. Chapter 7 Testing Your Code

    1. Logcat

    2. Debugging

    3. Lint

  8. Chapter 8 Simulating Events

    1. Simulating Location and Routes

    2. Simulating Telephony Operations

    3. Changing Networking Parameters

    4. Using a Device with Sensor Emulation

    5. Advanced Sensor Testing

    6. Developer Options Menu

  9. Chapter 9 Build Tools

    1. Compiling Your Code

    2. Packaging an APK for Release

    3. Building from the Command Line Using Ant

    4. Advanced Packaging Steps

    5. Gradle-Based Build Tools

    6. Using the Maven Tools

  10. Chapter 10 Monitoring System Resources

    1. Memory Usage in Android

    2. Dalvik Debug Monitor Server (DDMS)

    3. Memory Analyzer Tool (MAT)

  11. Chapter 11 Working with the User Interface

    1. Android Layout Basic Concepts

    2. Editing XML Files Directly

    3. Working with Graphics

  12. Chapter 12 Using the Graphical Editor

    1. Generating Layouts Using the Graphical Layout Editor

    2. Palette

    3. Canvas

    4. Outline View

    5. Properties Editor

    6. Configuration Chooser

  13. Chapter 13 Optimizing the User Interface

    1. Introduction to UI Performance

    2. Hierarchy Viewer

    3. Fixing Problems Using Lint

    4. Application Exerciser Monkey

    5. Monkeyrunner

    6. Thanks for Reading!

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