Books & Videos

Table of Contents

  1. Chapter 1 Getting Started with Windows 8

    1. Why Windows 8

    2. What You Need

    3. Windows 8 Hardware

    4. Windows 8 Versus Windows RT

    5. Introduction to Windows 8

  2. Chapter 2 Getting Started with Visual Studio

    1. What Games Work Best

    2. Introduction to Visual Studio Express

    3. Understanding Visual Studio Project Structure

    4. Moving Your Code Over

    5. Understanding the App Lifecycle

    6. Running Your Game for the First Time

    7. Tips and Tricks for Running Your Game on Windows 8

  3. Chapter 3 Screen Resolution and Artwork

    1. Windows 8 Resolutions

    2. Scaling Games for Full Screen

    3. Understanding Snap View

    4. Upscaling Artwork

    5. Designing for Multiple Resolutions

    6. Live Tiles

    7. Splash Screen

    8. Tips and Tricks for Working with Artwork on Windows 8

  4. Chapter 4 Handling Game Controls On Windows 8

    1. Working with Traditional Input

    2. Working with Touch

    3. Working with Controllers and Game Pads

    4. Knowing When to Use What

    5. Tips and Tricks for Windows 8 Game Input

  5. Chapter 5 Debugging and Optimization

    1. Using the Console

    2. Debugging and Breakpoints

    3. DOM Explorer

    4. Remote Debugging

    5. Optimizing Graphics

    6. Optimizing Code

    7. Optimizing for the Lowest Common Denominator

    8. Tips and Tricks for Further Optimization

  6. Chapter 6 Publishing Your Game to the Windows 8 Store

    1. Reserving Your Game’s Name

    2. Submitting Your Game with Visual Studio

    3. Creating Collateral for Your Game

    4. Submitting Updates and New Releases

    5. Reviewing Your Game’s Stats and Ratings

    6. Tips and Tricks for Publishing a Game to the Windows Store

  7. Chapter 7 Monetization

    1. Setting a Fixed Price

    2. Trial Mode

    3. Incorporating Ads into Your Game

    4. In-App Purchase

    5. Tips and Tricks for Monetization

  8. Chapter 8 Back to the Web

    1. A Web-First Workflow

    2. Setting Up a Local Web Server

    3. Using Node.js

    4. Project Structure

    5. Modifiying the Default JavaScript File

    6. Tips and Tricks

  9. Chapter 9 Case Study: Heroine Dusk

    1. About the Game

    2. Getting Started

  10. Chapter 10 Windows 8 Resources

    1. Port to Windows 8 Task List

    2. WinJS App Lifecycle

    3. Windows Store JavaScript Samples

    4. Installing Windows 8 on a Mac

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