Books & Videos

Table of Contents

  1. The World of the Maker

    1. Chapter 1 Who Are the Makers?

      1. The Culture of Reuse
      2. We Are All Designers
      3. Not Only Digital
      4. The Maker
    2. Chapter 2 The Origins of the Movement

      1. The Culture of Sharing
      2. The Triumph of Technology
      3. The Fab Labs
      4. The Spread in the Media
    3. Chapter 3 A New Revolution?

      1. The Introduction of Computers
      2. The Power of Information
      3. From Bits to Atoms
      4. The Rebirth of the Economy
  2. Realizing an Idea

    1. Chapter 4 Can Creativity Be Learned?

      1. Neurophysiology for the Uninitiated
      2. The Learning Process
      3. Techniques for Creativity
      4. Changing the Assumptions
      5. Shifting the Boundaries of the Problem
      6. Pseudorandom Input
    2. Chapter 5 From Idea to Project

      1. Design
      2. The Design Process
    3. Chapter 6 Project Management

      1. What Is a Project?
      2. The Project Manager
      3. Management of a Project
      4. The List of Activities
      5. The Gantt Chart
    4. Chapter 7 Try, Fail, and Pick Yourself Up!

      1. Business Plan
      2. Ready for Success?
      3. Wrong Assumptions
      4. Success, This Time for Real
    5. Chapter 8 Financing Your Work

      1. Classic Funding Sources
      2. Alternative Solutions
      3. Beyond Financing
    6. Chapter 9 Collaboration

      1. The Importance of the Net
      2. An Open Process
  3. From Bits to Atoms

    1. Chapter 10 Managing Project Files

      1. Distributed Design
      2. Git and GitHub
      3. The Workflow
      4. Not Only Trees Have Branches
    2. Chapter 11 This Is Not a Pipe

      1. Manufacturing Processes
      2. Starting from Bits
      3. OpenSCAD
      4. Expanding OpenSCAD
    3. Chapter 12 3D Printing

      1. How Does It Work?
      2. Materials
      3. 3D Printers
      4. The Workflow
    4. Chapter 13 Milling

      1. CNC Machines
      2. Designing with a CNC
      3. Software
      4. Where Do We Turn?
    5. Chapter 14 Laser Cutting

      1. Lasers
      2. Laser Cutters
  4. Giving Life to Objects

    1. Chapter 15 Electronics and Fairy Dust

      1. Hello World!
      2. Circuits and Components
    2. Chapter 16 Arduino

      1. What Is Arduino?
      2. The Software Structure
      3. The Simplest Sketch
    3. Chapter 17 Expanding Arduino

      1. Reading the World: Sensors
      2. Changing the World: Actuators
      3. Strong Currents
      4. Shields
      5. Smart Textiles
    4. Chapter 18 Raspberry Pi

      1. Component Check!
      2. Getting Started
      3. The Graphical User Interface
      4. Python
      5. GPIO
      6. Arduino and the Raspberry Pi
    5. Chapter 19 Processing

      1. Your First Sketch
      2. Let’s Get a Move On!
      3. How Many Circles?
      4. I’ve Got the Power!
      5. Programming with Cartoons
      6. Processing, Meet Arduino!
    6. Chapter 20 The Internet of Things

      1. Physical Computing
      2. This New World
      3. Where to Put the Data?
      4. From Ivrea to Rome: Flyport
      5. Raspberry Pi on the Net
      6. Features of a Service