Programming Chrome Apps
Develop Cross-Platform Apps for Chrome
Publisher: O'Reilly Media
Final Release Date: December 2014
Pages: 274

Put your web app design skills to work by learning how to create powerful and portable Chrome Apps. With this practical book, you’ll learn how to build Google’s unique apps to behave just like native apps so they can interact with hardware devices, access external files, and send notifications.

Author Marc Rochkind takes you through a hands-on, objective tour of Chrome Apps, which run on any platform that supports the Chrome browser—including OS X, Windows, Linux, as well as Android and iOS. If you know how to work with HTML, CSS, JavaScript, and the DOM, you’re ready to get started.

  • Learn how to build, run, and debug Chrome Apps step-by-step
  • Use Chrome Apps to access local files, sync files, and external files
  • Take advantage of key-value-pair APIs, including sync storage and IndexedDB
  • Use WebSockets, Google Cloud Messaging, and other networking methods
  • Display graphics and images with Canvas, SVG, and the Media Galleries API
  • Use alarms, context menus, location, the camera, Bluetooth, USB, and other APIs
  • Publish apps to the Chrome Web Store with the Chrome Dev Editor
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oreillyProgramming Chrome Apps
 
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3.0

Okay book

By aisflat439

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Pros

  • Concise

Cons

  • Not comprehensive enough

Best Uses

  • Intermediate

Comments about oreilly Programming Chrome Apps:

I'm happy with my purchase. And I'm pleased to have the examples that this book offered. I feel like this book was stuck between trying to be an intro book and a bring a pro up to speed book. Chrome Apps are unique and can be very cutting edge. To improve this book I would add a robust chapter on adding frameworks to packaged apps (like JQuery-ui and bootstrap) as well as dealing with more examples like NFC. This app was very helpful in showing saving and syncing though.

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