UX for Beginners
A Crash Course in 100 Short Lessons
Publisher: O'Reilly Media
Final Release Date: December 2015
Pages: 256

Apps! Websites! Rubber Ducks! Naked Ninjas! This book has everything. If you want to get started in user experience design (UX), you've come to the right place: 100 self-contained lessons that cover the whole spectrum of fundamentals.

Forget dry, technical material. This book—based on the wildly popular UX Crash Course from Joel Marsh’s blog The Hipper Element—is laced with the author's snarky brand of humor, and teaches UX in a simple, practical way. Becoming a professional doesn’t have to be boring.

Follow the real-life UX process from start-to-finish and apply the skills as you learn, or refresh your memory before the next meeting. UX for Beginners is perfect for non-designers who want to become designers, managers who teach UX, and programmers, salespeople, or marketers who want to learn more.

  • Start from scratch: the fundamentals of UX
  • Research the weird and wonderful things users do
  • The process and science of making anything user-friendly
  • Use size, color, and layout to help and influence users
  • Plan and create wireframes
  • Make your designs feel engaging and persuasive
  • Measure how your design works in the real world
  • Find out what a UX designer does all day
Table of Contents
Product Details
About the Author
Recommended for You
Customer Reviews


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oreillyUX for Beginners

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(2 of 2 customers found this review helpful)


Fascinating to read - for beginners

By phispi

from Austria

About Me Developer

Verified Reviewer


  • Concise
  • Easy to understand
  • Well-written


  • Not comprehensive enough

Best Uses

  • Novice

Comments about oreilly UX for Beginners:

There are only few "technical" books that I read from the first to the last page because I just can't stop: This one is one of those. Every chapter "scratches on the surface" of another aspect of UX in a short and funny way.

I was no UX designer before reading this book. Now, I'm still no UX designer but at least I have a better understanding of the many, many aspects that are important. And maybe I avoid some of the many pitfalls or at least I'm more aware of the topic when a future project involves user interaction.

I liked that the book was divided in 100 easy-to-read short "stories" - each with a unique message that is worth thinking about. The book itself is a good example of good UX.

I would recommend the book mainly to beginners and people that are not aware that something like User Experience Design exists - especially because it doesn't go into depth* and also hardly recommends literature that gets reader further. The used language might considered inappropriate by some readers. I would definitely buy that book again.

*e.g. the book recommends to test design decisions, e.g. with A/B tests. But how exactly such a test should be performed is not mentioned.

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