Books & Videos

Table of Contents

  1. Preface

  2. Chapter 1 Getting Started

  3. Chapter 2 Designing a Successful Application

  4. Chapter 3 Application Testing

  5. Chapter 4 Inter-/Intra-Process Communication

  6. Chapter 5 Graphics

  7. Chapter 6 Graphical User Interface

  8. Chapter 7 GUI Alerts: Menus, Dialogs, Toasts, Snackbars, and Notifications

  9. Chapter 8 Other GUI Elements: Lists and Views

  10. Chapter 9 Multimedia

  11. Chapter 10 Data Persistence

  12. Chapter 11 Telephone Applications

  13. Chapter 12 Networked Applications

  14. Chapter 13 Gaming and Animation

  15. Chapter 14 Social Networking

  16. Chapter 16 Location and Map Applications

  17. Chapter 16 Accelerometer

  18. Chapter 17 Bluetooth

  19. Chapter 18 System and Device Control

  20. Chapter 19 All the World's not English: Strings and Internationalization

  21. Chapter 20 All the World's not English: Strings and Internationalization

  22. Chapter 21 Packaging, Deploying, and Distributing/Selling Your App