Books & Videos

Table of Contents

Chapter: User Interface

Exploring The User Interface On The Mac And In Windows

07m 23s

Comparing Keyboard Layouts

02m 12s

Arranging Windows

03m 5s

Chapter: Custom Settings

Installing Keyboard Shortcuts

01m 55s

Preferences, Templates, And Model Info

03m 39s

Chapter: Using Ruby Scripts

Loading And Using Extensions

02m 54s

Finding And Loading Ruby Scripts Manually

02m 46s

Tips For Organizing Scripts And Turning Them Into Extensions

03m 45s

Chapter: Tools In Depth - Seeing

Basic Navigation With A Mouse Or Tablet

02m 20s

Parallel Projection, Perspective, And Two-Point Perspective

02m 42s

The Many Faces Of Zoom

05m 1s

Video Game Controls For First-Person Navigation

02m 58s

Seeing Inside Spaces

05m 24s

Chapter: Editing

Selection 101

08m 14s

Selection Script

03m 6s

Eraser Tricks

02m 26s


05m 36s

Copying, Multiplication, And Division

02m 51s

Rotating Tutorial

10m 28s

Scaling And Mirroring

05m 13s

Scaling With The Tape Measure

01m 40s

Freescale And Taper Scale

02m 56s

Align Tool

01m 25s

Divide And Divide With Construction Points

03m 29s

Intersecting Tutorial

03m 58s

Sections, Section-Cut-Face, And Zorro

06m 11s


04m 41s


07m 44s

Leaders And Screen Text

04m 9s

Modulating Visibility

06m 8s

Chapter: Layers

Layer Mechanics

06m 4s

Layer Manager

04m 47s

Chapter: Contextual Modelling


05m 48s

Component Basics

04m 27s

Gluing Components

02m 55s

Components That Cut Openings

02m 36s

Components That Face Camera

08m 8s

Components Window

05m 40s

Paste In Place

02m 41s

Dynamic Components

07m 0s

Working With Larger Models

09m 4s

Chapter: Tools In Depth - Lines

Lines And Click Style

01m 12s

Freehand, Polylines, Explode, And Weld

02m 33s

Understanding The Inference Engine

05m 29s

Locking Inferences

03m 18s

Drawing To Scale And Being Accurate

06m 30s

Arcs And Ruby Arcs

02m 49s

Drawing Polylines With Fredo6S Bezierspline

02m 37s

Plane And Axis Locks Within Bezierspline

02m 10s

Comparing Bezier Curves And Splines

05m 52s

Curve Conversion

02m 23s

Closing The Loop With Beziersplines

01m 37s

Chapter: Tools In Depth - Making Faces

How To Make A Face

01m 10s

Breaking And Healing Faces

02m 37s

Determining Which Way A Face Faces

01m 43s

Chapter: Basic Surfaces

Rectangles And The Golden Proportion

04m 1s

Circles And Polygons

05m 26s

Pushing And Pulling

02m 51s

Chapter: Advanced Surfaces

Softening And Smoothing

04m 3s

Joint Push Pull

02m 9s

Chapter: Edges On Faces

Drawing Edges By Hand Or With Offset

04m 20s

Tools On Surface

05m 43s

Follow Me Basics

04m 18s

Follow Me Application

05m 22s

Rounded Box Primitive Tutorial

08m 42s

Bezier Round Edge

01m 44s

Several Methods For Cones And Spheres

02m 34s

3D Text

01m 17s


02m 47s

Free Form Deformation

04m 31s


03m 2s

Mathematically Derived Forms

04m 3s

The Drawing Plane And Its Axes

05m 6s

Projecting Geometry

01m 46s

Chapter: Architectural Tools

Walls And Windows

05m 25s


05m 35s


03m 40s

Manually Creating Stairs

03m 56s

Stair And Railing Scripts

06m 7s

Chapter: Surface Shaping Tools

Optimizing A Landscape From Contours

08m 4s

Stamping, Draping, And Coloring Landforms

04m 46s

Placing Components On Organic Surfaces

03m 41s

Sculpting Organic Forms From Scratch

04m 52s

Bezier Patch Modelling

02m 50s

Tensile Membranes With Soap Skin And Bubble

03m 24s

Chapter: Styles

Exploring, Mixing, And Editing Style

05m 54s

Edge Styles

02m 41s

Face Styles

02m 12s

Shadows And Fog

05m 11s


06m 53s

Chapter: Presenting Your Work

Creating Walkthrough Animation

05m 57s

Animating Section Plane

03m 10s

Chapter: Working With Color

Painting And Sampling Color

04m 48s

Creating Textures From Scratch And Adjusting Them

03m 46s

Stretching Photo Textures To Fit Geometry

04m 18s

Colorizing Grayscale Texture

01m 50s

Opacity And Transparency

03m 4s

Projecting Texture

02m 52s

Importing Textures And Image

02m 54s

Mac Material Management

01m 23s

Chapter: Importing

SketchUp Workflow Discussion And Importing From CAD

07m 15s

CAD Cleanup Script

04m 47s

Building A Model On Top Of An Imported Plan

01m 55s

Google Earth, SketchUp, And The 3D Warehouse

06m 43s

Creating A 3D Model From A Photo

07m 35s

Chapter: Exporting

Exporting Images From SketchUp

01m 57s

Webexporter: Creating Spinning Objects And Walkthroughs

03m 50s

Creating Interior Panoramas With Ruby And Pano2VR

02m 19s