Books & Videos

Table of Contents

Chapter: Introduction

Introduction To Maya

02m 49s

About The Author

01m 26s

What To Expect

02m 56s

Maya Help

05m 28s

How To Access Your Working Files

01m 15s

Chapter: The Maya Interface

Interface Overview

06m 45s

Hotbox And Marking Menus

05m 17s

Camera Control

06m 42s

Projects

04m 6s

Chapter: Nodes And Transformations

Primitive Objects

10m 32s

Transforming Objects

10m 31s

Parenting And Grouping

08m 10s

Hypergraph

10m 52s

Outliner

07m 52s

Image Planes

07m 14s

Introduction To Curves

09m 21s

Modifying Curves

07m 54s

Chapter: Polygon Modeling

Understanding Polygons

09m 33s

Selecting Polygon Components

09m 49s

Basic Structure - Part 1

06m 24s

Basic Structure - Part 2

06m 45s

Extrude Faces - Part 1

09m 25s

Extrude Faces - Part 2

08m 16s

Edge Loops

08m 53s

Mirror Geometry

05m 9s

Normals

08m 16s

Sculpting

08m 29s

Bridge - Part 1

09m 6s

Bridge - Part 2

06m 15s

Bevel

05m 21s

Booleans

05m 56s

Quad Draw

08m 1s

Chapter: Texturing

UV Mapping - Part 1

08m 47s

UV Mapping - Part 2

08m 29s

Mirror And Layout UVs

08m 1s

Applying Custom Textures - Part 1

07m 29s

Applying Custom Textures - Part 2

04m 25s

Chapter: Rigging and Weighting

Understanding Joints

07m 9s

Creating A Skeleton

08m 3s

Binding Geometry

08m 20s

Painting Weights

08m 36s

Mirror Weights

05m 50s

IK Handles

07m 50s

Basic Rigging

09m 59s

Node Editor

09m 7s

Chapter: Animation

Setting Key Frames

08m 23s

Animating

08m 38s

Dope Sheet

07m 3s

Graph Editor - Part 1

07m 36s

Graph Editor - Part 2

09m 34s

Graph Editor - Part 3

06m 47s

Chapter: Rendering With Mental Ray

Batch Rendering

09m 30s

Mental Ray

10m 14s

Chapter: Conclusion

Conclusion

02m 15s