Designing for Wearables
Effective UX for Current and Future Devices
Publisher: O'Reilly Media
Final Release Date: June 2016
Pages: 196

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As a huge piece of both the emerging and consumer technology landscape, wearable devices are coming—whether we want them or not. Right now, the wearable market is akin to the Wild West, but there is still a lot we can learn from what’s out now and where things are headed in the future. This practical book serves as a starting point to help you categorize and understand the overall landscape, but also establish some language around how the products are designed and understood by the greater world.

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December 2016 (est.)