Books & Videos

Table of Contents

  1. Chapter 1 What Is a Prototype?

    1. Everything Is a Prototype

    2. Prototyping as a Mindset

    3. Prototype Examples

    4. Prototyping for Products

    5. Summary

  2. Chapter 2 Why We Prototype

    1. To Understand

    2. To Communicate

    3. To Test and Improve

    4. To Advocate

    5. Summary

  3. Chapter 3 Fidelity for Prototypes

    1. Low Fidelity

    2. Mid-Fidelity

    3. High Fidelity

    4. The Five Dimensions of Fidelity

    5. Summary

  4. Chapter 4 The Process of Prototyping

    1. Minimum Viable Prototype

    2. Exploration-Centric

    3. Audience-Centric

    4. Assumption-Centric

    5. Process in Action—An Etsy Case Study

    6. Summary

  5. Chapter 5 Prototyping for Digital Products

    1. Getting Started with Digital

    2. What’s Unique for Digital

    3. Preparation

    4. Low-Fidelity Digital Prototypes

    5. Mid-Fidelity Digital Prototypes

    6. High-Fidelity Digital Prototypes

    7. They Got It Right—IBM MIL

    8. Summary

  6. Chapter 6 Prototyping for Physical Products

    1. Getting Started with Electronics

    2. What’s Unique for Physical Products

    3. Preparation

    4. Low-Fidelity Physical Prototypes

    5. Mid-Fidelity Physical Prototypes

    6. High-Fidelity Physical Prototypes

    7. Troubleshooting

    8. They Got It Right—Richard Clarkson

    9. Summary

  7. Chapter 7 Testing Prototypes with Users

    1. Planning the Research

    2. Conducting the Research

    3. Synthesizing the Research

    4. Summary

  8. Chapter 8 Pulling It All Together—SXSW Tasting Experience

    1. Research

    2. User Flow

    3. The Physical Side

    4. The Digital Side

    5. Bringing It Together

    6. The Final Experience

    7. Summary

  9. Chapter 9 What Have We Learned

  10. Appendix Resources and Links

  11. Appendix Glossary