The Arduino micro-controller’s super low cost, versatility, and wide-ranging user base (from 10 year old kids with no electronics background to sophisticated electronics professionals) makes it a natural choice for any budding product designer, inventor, or artist looking to build a prototype of their project. Even so, when pondering this credit-card sized tiny computer with its idiosyncratic pin space for the first time, it’s not obvious where to start. In this course, Arduino expert Marc De Vinck offers a time tested, fool-proof, and systematic approach to Arduino prototype planning, testing, and production.
Explore what every 1st time Arduino user should know before using the Arduino platform
Learn why you should make a paper plan of a prototype before you touch the micro-controller
Master the basics of reading electronic schematics and how to use a breadboard
Understand how to write Arduino code and gain access to sources of free reusable code
Gain a core understanding of the Arduino Integrated Development Environment (IDE)
Learn to connect the Arduino to the IDE and run your first "Hello World" program
Get wise to Arduino buttons, switches, potentiometers, and power strategies
Learn the basics of creating your own printed circuit boards
Marc De Vinck is the Dexter F. Baker Professor of Practice in Creativity at Lehigh University. He is a former director of product development at MAKE magazine who sits on the Advisory Council at the New York Hall of Science Innovation Institute. Marc says that one of his greatest accomplishments was helping more than 10,000 people learn how to solder. He's a metalsmith, illustrator, 3D modeler, teacher, and writer who co-authored the O'Reilly title MintDuino: Building an Arduino-Compatible Breadboard Microcontroller.
In 2012, Marc was challenged with both developing and teaching in the Masters of Engineering in Technical Entrepreneurship program at Lehigh University. Prior to this, he was director of product development at Make: magazine and a member of the Make: Technical Advisory board. He has written numerous posts and articles on do-it-yourself science and technology for Make:.Marc previously worked in fields as diverse as traditional metalsmith, illustrator, and 3D model maker. He thrives on the process of making and educating, with one of his greatest career accomplishments the implementation of Maker Faire's Learn to Solder program, which taught more than 10,000 people a lifelong skill.
Other interests include microcontrollers, open source hardware, and interactive art. When he’s not developing a new product in his studio – a rare occurrence – you can find him skiing, playing ice hockey, or sailing with his family.