Books & Videos

Table of Contents

Chapter: Introduction

Introduction And About The Author

01m 18s

How To Access Your Working Files

01m 15s

Chapter: Getting Started With Unity

Installing Unity

03m 1s

Exploring The Unity Interface Part 1

06m 26s

Exploring The Unity Interface Part 2

09m 40s

Game Objects And Working With Components

10m 2s

Using Prefabs

04m 28s

Working With Assets

06m 0s

2D And 3D

05m 50s

Chapter: Scripting

Working With Code

01m 29s

Writing Code In MonoDevelop

01m 55s

A Crash Course In C#

05m 56s

Connecting Scripts To Unity

08m 2s

Script Life Cycles

05m 48s

Chapter: Creating Gameplay

Responding To Player Input

06m 22s

Instantiating Objects

06m 38s

Physics And Collisions

07m 42s

Using Triggers To Detect Events

05m 19s

Simple Platforming Part 1

08m 11s

Simple Platforming Part 2

07m 16s

Creating Game Systems

08m 19s

Building Your Game

04m 55s

Chapter: Working With Graphics

Meshes, Materials And Shaders

10m 48s

Lighting Your Scene

08m 44s

Particle Effects

13m 0s


07m 18s

Creating Animations Part 1

04m 50s

Creating Animations Part 2

07m 2s

Chapter: Solving Common Problems

Creating A Menu

11m 37s

Moving Between Scenes

04m 22s

Game Managers

05m 24s

Shooting Things

08m 16s

Mobile Inputs

08m 23s

Chapter: Sound

Simple Sound Sources

03m 42s

Managing Your Sound

06m 20s

2D And 3D Sound

04m 14s


05m 13s

Chapter: Debugging And Performance

The Profiler

06m 23s

Debugging Your Scripts

07m 50s

Chapter: Conclusion

Wrap Up And Thank You

00m 53s