This course offers a fun way to learn modern C++ programming while building an exciting game
A beginner-friendly guide offering a fast-paced but engaging approach to game development
Dive headfirst into building a game that gradually increases in complexity
This video course is all about offering you a fun introduction to the world of game programming, using a fun, fully-playable game. The game is an addictive frantic split-screen multiplayer puzzle-platformer.We will go through the key C++ topics, such as OOP (Object-Orientated Programming).While building the game, you will also learn exciting game programming concepts such as directional sound (spatialization).
Stretch your C++ knowledge beyond the beginner level and use concepts such as pointers, references, and the Standard Template Library to add features—for example, split-screen coop, immersive directional sound, and custom levels loaded from level-design files.
John Horton is a coding and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles about programming, especially for beginners. He is the founder of Game Code School (http://www.gamecodeschool.com), which is dedicated to helping complete beginners get started coding using the language and platform that is best for them. John sincerely believes that anyone can learn to code and that everybody has a game or an app inside of them, and that they just need to do enough work to bring it out.
He has authored around a dozen technology books, most recently the following: