Getting Started with Unity 4 Scripting
Publisher: Packt Publishing
Released: June 2013
Run time: 2 hours 6 minutes

Packt video courses are designed to cover the breadth of the topic in short, hands-on, task-based videos. Each course is divided into short manageable sections, so you can watch the whole thing or jump to the bit you need. The focus is on practical instructions and screencasts showing you how to get the job done.
Getting Started with Unity 4 Scripting will explain everything that you need to know; from the basics of the Unity game engine, through to how the component system and Input Manager works. Learn how to create a custom GUI and set up basic AI pathfinding systems, and progressively cover more advanced topics such as inter-communication between the different languages that the Unity game engine supports.
Getting Started with Unity 4 Scripting is for anyone new to Unity, as well as someone with basic knowledge of C# syntax and some experience with Unity. This course will provide insight into the internal workings of Unity's game engine.

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