Adobe After Effects CS6

Video description

In this After Effects CS6 training course, expert trainer Jeff Sengstack introduces you to this powerful, non-linear visual effects software from Adobe. This tutorial is designed for the beginner, with no previous experience in After Effects required.
Your lessons begin with an overview of what After Effects is, and what it can do. You will explore the workspace, and how that is used in your workflow. You then jump head first into creating your first project, and importing assets. Once you are are comfortable with the interface and basics of managing your project, this computer based training course teaches you how to use features such as layers, adding and animating text, working with shapes, using paint tools and masks as well as animating objects. You learn how to apply effects and transitions, how to use expressions, about tracking motion, how to work in 3D space, and finally, saving and exporting your project.
With over 15 hours of training in this video tutorial, but the time you have completed it, you will have a deep understanding of the fundamentals of After Effects CS6 and how to apply what you have learned to your own projects. Extensive working files and assets are included to allow you to work alongside the author using the same files he is throughout the training, allowing you to reproduce the same results on your own.

Table of contents

  1. Introduction
    1. Outlining What Is Covered In This Course
    2. An Overview Of Adobe After Effects CS6 - Part 1
    3. An Overview Of Adobe After Effects CS6 - Part 2
    4. Setting Up The Exercise Files
    5. Re-Linking To Assets
  2. Explaining The After Effects Workflow And Workspace
    1. Explaining The Workflow
    2. Walking Through A Mini-Project
    3. Touring The Workspace
    4. Customizing The Workspace
    5. Examining Timeline Panel Features
  3. Creating A Project And Importing Footage
    1. Starting A New Project
    2. Importing Video, Audio, Graphics, And Still Images
    3. Importing Layered Photoshop And Illustrator Files
    4. Organizing Assets In The Project Panel
  4. Creating, Arranging And Compositing Layers In A Composition
    1. Creating A New Comp
    2. Adding Assets To A Comp
    3. Adding Layers To A Comp
    4. Adjusting Comp Panel Settings
    5. Viewing And Previewing A Comp
    6. Selecting, Moving, Trimming And Splitting Layers
    7. Working With Image Sequences
  5. Modifying And Animating Layer Transform Properties
    1. Setting Layer Transform Property Values
    2. Animating Transform Properties With Key Frames
    3. Creating And Changing Motion Paths
    4. Using Easy Ease And Hold Key Frames
    5. Using Anchor Points And Motion Blur To Create Whip Pans
  6. Working With Text
    1. Creating And Editing Text
    2. Using Layer Styles With Text
    3. Importing Text From Photoshop And Converting To Editable Text
    4. Moving Text Along A Path
    5. Using The Source Text Property To Instantly Change Text Characteristics
  7. Animating Text
    1. Text Animation Basics
    2. Using Animation Presets
    3. Creating Custom Animations
  8. Working With Shapes
    1. Introducing Shapes
    2. Using Shape Tools
    3. Drawing Shapes Freehand
    4. Using Photoshop And Illustrator Paths
    5. Creating Shapes From Vector Graphics And Text
    6. Using Shape Presets
    7. Applying And Animating Shape Effects
    8. Creating Advanced Animations Using Brainstorm
  9. Working With Paint Tools: Brush, Eraser, Clone Stamp And Roto Brush
    1. Introducing Paint Tools
    2. Working With The Brush And Eraser Tools
    3. Using The Clone Stamp Tool To Replace Portions Of A Scene
    4. Selecting Moving Objects With The Roto Brush Tool
  10. Working With Masks
    1. Using Shape Tools To Make Masks
    2. Using The Pen Tool To Make Masks
    3. Creating Vignettes With Masks
    4. Animating And Morphing Masks
  11. Making Track Mattes And Stencils
    1. Understanding Track Mattes: Luma And Alpha
    2. Animating Track Mattes
    3. Making Stencils From Text
    4. Using Effects And Layer Styles With Track Mattes And Stencils
  12. Distorting And Animating Objects With Puppet Tools
    1. Introducing Puppet Tools
    2. Using The Puppet Pin Tool
    3. Recording A Puppet Pin Tool Motion
    4. Checking Out Overlap And Starch Tools
  13. Applying Effects And Transitions
    1. Applying After Effects Effects
    2. Sampling After Effects Effects
    3. Checking Out The Cycore FX (CC) Effects
    4. Applying Transitions
    5. Performing Color Correction, Featuring Color Finesse 3
    6. Stopping, Stretching, Reversing And Remapping Time
  14. Parenting, Nesting, Pre-Composing And Null Object Layers
    1. Intro To Parent/Child Relationship
    2. Using Null Object Layers For Parenting
    3. Explaining Nesting And Pre-Composing
  15. Using Expressions
    1. Using The Pick Whip To Create Expressions
    2. Trying Expressions Templates
    3. Using The Wiggle Expression
    4. Working With Expression Control Effects
  16. Tracking Motion And Stabilizing Shaky Footage
    1. Tracking Motion With The Tracker
    2. Applying Motion Key Frames To Layers, Objects And Effects
    3. Working With The Corner Pin Features
    4. Stabilizing Shaky Video With The Tracker And Warp Stabilizer
    5. Using The Clone Stamp Tool With The Tracker
  17. Working In 3D Space
    1. Working In Three Dimensions
    2. Basic 3D Animation And Multiplaning
    3. Animating 2D Text In 3D Space
  18. Using Cameras In 3D Space
    1. Setting Up A One- And Two-Node Cameras
    2. Animating A Camera Using The Selection Tool
    3. Animating A Camera Using The Unified Camera Tool
    4. Using Null Object Layers As Animation Aides
    5. Using The Camera To Animate Still Image Layers
  19. Using Lights In 3D Space
    1. Intro To Light Types, Properties, And Settings
    2. Adjusting Light Properties
    3. Working With Layer Material Options Including Shadows
  20. Tracking Camera Moves In Simulated 3D Space
    1. Analyzing 2D Footage With The 3D Camera Tracker
    2. Attaching Content To 3D Camera Track Points
    3. Adding A Shadow Catcher And A Light
  21. Using The Ray-Traced 3D Renderer
    1. Creating Beveled And Extruded Text And Shapes
    2. Working With Transparency And Refraction
    3. Adding Reflections And An Environment Layer
  22. Completing Your Project
    1. Saving And Exporting Your Project
    2. Rendering A Comp: Render Queue Or Adobe Media Encoder
    3. Good Bye: Resources And Acknowledgements

Product information

  • Title: Adobe After Effects CS6
  • Author(s):
  • Release date: November 2012
  • Publisher(s): Infinite Skills
  • ISBN: 9781771370486