Books & Videos

Table of Contents

Chapter: Introduction

Introduction To Maya

04m 3s

What To Expect

03m 29s

What Is New In Maya 2015

03m 47s

Maya Help

06m 2s

About The Author

02m 59s

How To Access Your Working Files

01m 15s

Chapter: The Maya Interface

Interface Overview

03m 22s

Hotbox And Marking Menus

04m 20s

Camera Control

04m 34s

Projects

05m 40s

Chapter: Nodes And Transformations

Primitive Objects

08m 7s

Transforming Objects

08m 55s

Parenting And Grouping

05m 4s

Hypergraph

11m 23s

Outliner

06m 18s

Image Planes

06m 10s

Curves

08m 38s

Chapter: Polygon Modelling

Understanding Polygons

05m 47s

Selecting Polygon Components

12m 38s

Basic Structure

13m 50s

Extrude Faces

10m 6s

Edge Loops

06m 34s

Mirror Geometry

05m 51s

Normals

07m 34s

Sculpt Geometry

09m 33s

Bridge - Part 1

10m 59s

Bridge - Part 2

09m 27s

Extrude Along A Curve

07m 58s

Mirror Cut

06m 21s

Bevel

05m 17s

Booleans

05m 29s

Quad Draw

08m 34s

Chapter: Texturing

Materials

07m 40s

UV Mapping - Part 1

09m 1s

UV Mapping - Part 2

13m 48s

Mirror And Layout UVs

09m 14s

Applying Custom Textures

07m 31s

Hypershade

04m 4s

Rendering

06m 1s

Chapter: Rigging And Weighting

Understanding Joints

08m 59s

Creating A Skeleton

09m 24s

Binding Geometry

12m 38s

Painting Weights

06m 7s

Refining Weights

04m 29s

Mirror Weights

03m 0s

IK Handles

08m 13s

Basic Rigging

10m 27s

Node Editor

09m 42s

Chapter: Animation

Setting Key Frames

13m 12s

Animating

09m 33s

Dope Sheet

07m 7s

Graph Editor - Part 1

09m 42s

Graph Editor - Part 2

09m 0s

Graph Editor - Part 3

07m 32s

Chapter: Rendering With Mental Ray

Batch Rendering

07m 25s

Image Based Lighting

07m 38s

Final Gather

10m 24s

Chapter: Conclusion

Conclusion

02m 2s