In Silico introduces Maya programming into one of the most fascinating application areas of 3D graphics: biological visualization. In five building-block tutorials, this book prepares animators to work with visualization problems in cell biology. The book assumes no deep knowledge of cell biology or 3D graphics programming. An accompanying DVD-ROM includes code derived from the tutorials, the working Maya computer files, and sample animated movies.
Teaches artists and scientists to create realistic digital images of humans and nature with the popular CG program, Maya
This self-contained study guide includes background, foundations, and practice
Step-by-step example programs and end-result demonstrations help readers develop their own portfolios
Gorgeous four-color screen shots throughout