Eye Tracking in User Experience Design
By Jennifer Romano Bergstrom, Andrew Schall
Publisher: Elsevier / Morgan Kaufmann
Final Release Date: March 2014
Pages: 400

Eye Tracking for User Experience Design explores the many applications of eye tracking to better understand how users view and interact with technology. Ten leading experts in eye tracking discuss how they have taken advantage of this new technology to understand, design, and evaluate user experience. Real-world stories are included from these experts who have used eye tracking during the design and development of products ranging from information websites to immersive games. They also explore recent advances in the technology which tracks how users interact with mobile devices, large-screen displays and video game consoles. Methods for combining eye tracking with other research techniques for a more holistic understanding of the user experience are discussed. This is an invaluable resource to those who want to learn how eye tracking can be used to better understand and design for their users.



  • Includes highly relevant examples and information for those who perform user research and design interactive experiences
  • Written by numerous experts in user experience and eye tracking. 
  • Highly relevant to anyone interested in eye tracking & UX design
  • Features contemporary eye tracking research emphasizing the latest uses of eye tracking technology in the user experience industry.

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2.0

A 10,000 ft view of eye tracking

By jmxp

from Durham, NC

About Me Scientist

Pros

    Cons

    • Not comprehensive enough
    • Too basic

    Best Uses

    • Novice

    Comments about oreilly Eye Tracking in User Experience Design:

    Disclaimer: I received a free copy of this work under the O'Reilly Blogger Review Program.

    About me: I use eye tracking as a research method in conjunction with neuroscience and psychology experiments.

    Bottom line: Gives eye tracking novices a decent place to start, but lots of redundancy and surprisingly little concrete advice. I'd give it a pass.

    Bergstrom and Schall's book comprises a series of contributed chapters from UX researchers covering basic concepts, typical applications (web forms, social media, mobile devices), and eye tracking in unique populations (older and low-literacy adults). For those who haven't encountered eye tracking before, there's a lot to pique your interest. Perhaps eye tracking will improve the design of your web page, saving your users a lot of confusion and misery. For instance, did you know that:

    Eye tracking allows you to see not only where your users are looking, but for how long and in what order?

    Nearly all users scan web pages in an "F" shape, starting their search from the upper left corner and moving to the right?

    Pictures, particularly faces, are tremendously powerful attractors of gaze?

    Users largely avoid reading text, only barely skimming?

    I just saved you half a book.

    To be fair, this book never claims to be a comprehensive guide to eye tracking. But because the chapters all come from separate authors, many feel compelled to cover the same ground, adding up to a lot of redundancy.

    On the other hand, here are some things you will not learn from the text:

    How to analyze your eye tracking data. There is some discussion of types of plots, but it's assumed you will buy an analysis package to handle the data for you.

    How to design an eye tracking experiment. A few general caveats are provided, and lots of studies are cited, but you will need to go elsewhere for this information.

    What eye tracking data mean. Most authors are pretty honest about this point. All you know is where someone is looking and when. No guarantees about how to interpret that.

    This last point speaks to a general concern: While the authors are unanimous in their feeling that eye tracking has potential to reveal unique insights, there is not much in the way of ideas about what these insights may be. You can test whether people look at a menu bar more in design A or B, you can ask whether they look at your form instructions at all, but it's not much more sophisticated than that at present. I suspect there are better answers, but they may be awaiting discovery.

    On the positive side, the book is elegantly designed. I found chapters 9, 10, and 13 the best of the bunch, since these offered better, more detailed case studies.

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