mental ray for Maya, 3ds Max, and XSI
A 3D Artist's Guide to Rendering
By Boaz Livny
Publisher: Wiley / Sybex
Final Release Date: February 2008
Pages: 740

Render them speechless with this in-depth guide to mentalray

Turn 3D models into film-worthy digital animations by masteringmental ray rendering once and for all. This must-have guide is theonly book on the market to focus exclusively on mental ray in Maya,3ds Max, and XSI, and it's packed with techniques and insights youcan't get anywhere else. Best of all, the book's advanced renderingconcepts apply to other rendering software as well, includingV-Ray, Brazil, Maxwell and RenderMan.

From scattering light to reducing render artifacts todeciphering rendering and shadow algorithms, you'll get ahigh-level look at advanced lighting, camera, and workflowtechniques that usually take professionals years to figure out.This valuable book also covers the very latest on HDR imageediting, viewing, and compositing tools—and features asixteen-page color insert that showcases final rendered images.

  • Get the fundamentals on light, cameras, and mental rayoutput

  • Render from the host application or from the stand-alonerenderer

  • Explore the full array of mental ray shaders and shaderlibraries

  • Get exclusive coverage of custom shaders that don't ship withany of the host applications

  • Simulate light bounce with indirect illumination for morerealism

  • Apply textures, projections, and light profiles

  • Perform subsurface scattering and Nuke compositing

  • Master the fine points of Final Gather and ambient occlusion

  • Create photo-realistic characters, objects, and landscapes

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Ebook: $59.99
Formats:  PDF