The Ultimate Resource for Professional Game Animators
Game animation is a demanding art. Not only do you have todeliver realistic, beautiful animations, but you have to do sounder strict real-time, video-game constraints. The Game Animator'sGuide to Maya is your focused resource for using Maya to createprofessional-level game animations for console and PC games.Written by a game industry veteran and featuring interviews withprofessional animators and artists from around the country, thisfocused book features specific, detailed, real-world game animationtechniques. It's the perfect reference and tutorial for thoselooking to develop or refine their game animation skills.
The enclosed CD features more than $3000 worth of exclusivecontent, including models, high-resolution textures, animations,concept art, and animation reference videos. It also includes theMaya Personal Learning Edition and project files so you cancomplete the hands-on tutorials.
The Game Animator's Guide to Maya gives you an insider'sview of the animation business and teaches the skills necessary toanimate everything from characters to vehicles to lip-synchingaudio. First, you'll get an introduction to the industry andtypical game development pipelines, then learn rigging andanimation basics before moving on to advanced techniques and thedetailed tutorials. Inside, you'll find:
Game Career Guide: Industry information, demo reeladvice, job descriptions, game asset pipeline overview
Animation Techniques: detailed explanation of animationterms, techniques, tools, concepts, and editors
Rigging and Animation Setup: IK and FK, jointhierarchies, skeleton controls, constraints, selection handles, andmore
True Game Animation: real-world assignments that mimicthe day-to-day jobs of professional game animators—walkcycles, run cycles, idle cycles, action sequences, lip-synching toaudio, and more