Symbian OS C++ for Mobile Phones
By Mark Shackman, Richard Harrison
Publisher: Wiley
Final Release Date: June 2007
Pages: 834

This latest edition provides you with the tools to become an effective Symbian OS developer and offers a deep understanding o the fundamental principles upon which Symbian OS is based. The text is also complemented with a suite of examples.

Symbian OS C++ for Mobile Phones Volume 3 includes:

  • An introduction to Symbian C++, with descriptions of the basic building blocks and usage patters.
  • Examples that are fully compatible with the latest Carbide.++ Symbain IDEs guide the reader through increasingly complex aspects of Symbian C++.
  • The core concepts, resources and programming idioms that you need to create, test and publish a non-trivial GUI (graphical user interface) application.
  • An introduction to some of the most significant Symbian OS system services: extensibility and the use of plug-ins and practical descriptions of the communications, multimedia and database services.
  • Advice on the available range of graphics APIs and help to ensure that your application code is as device-independent as possible.

As it is targeted at the high-growth area where computers and mobile communications converge, Symbian OS gives you unparalleled opportunities in mass-market, enterprise and system programming.

If you've programmed in C++ at any level, and wish to develop software for mobile phones, this book is essential.

Symbian OS C++ for Mobile Phones Volume 3 draws on the experience of Symbian's own engineers to provide you with a thorough grounding in writing C++ applications for mobile phones using the latest version of Symbian OS and beyond.

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Ebook:  $75.00
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