Advanced Maya Texturing and Lighting, 2nd Edition
By Lee Lanier
Publisher: Wiley / Sybex
Final Release Date: November 2008
Pages: 480

Turn the Spotlight on Your Creations with Tips from a Pro

Learn the secrets of professional animators and achieve amazingresults with the detailed instruction you'll find in this newedition of Advanced Maya Texturing and Lighting. Written byindustry veteran Lee Lanier, whose texturing and lighting has beenfeatured in such films as Mortal Kombat, Antz, and Shrek, thisin-depth book focuses on advanced techniques used in real-worldproduction environments.

You'll find extensive and updated coverage of custom shadingnetworks, particle texturing, pelt mapping, Global Illumination,Final Gather, HDR lighting, mental ray shaders, normal mapping, andmultipass rendering. You'll also explore the latest texturing andlighting theories and trends in the animationindustry—information to help you improve your skills, nomatter what software you use.

The enclosed CD features exclusive content, including textures,custom shading networks, movies, and scene files for chaptertutorials and many of the illustrations in the book. All includedscene files are saved in the Maya 8.5 .ma format and have beentested with Maya 8.5 and Maya 2008. You'll also find a bonuschapter with advanced lessons.

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Ebook: $59.99
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