Cocoa
By Richard Wentk
Publisher: Wiley
Final Release Date: September 2010
Pages: 624

Learn Cocoa — for fun and for business

Cocoa is the programming environment for Apple development, and this information-packed developer's guide is your key to the Cocoa libraries and the Apple developer tools. Written for developers by an experienced Mac expert and iPhone developer, this book shows you how to learn and use Xcode and Objective-C, design user interfaces, optimize your code, manage data, create animations and special effects, and package apps for the App Store.

  • Master and understand the Xcode SDK, Objective-C, and the Cocoa API

  • Create, use, profile, and debug custom objects and subclasses

  • Design user interfaces with Interface Builder

  • Streamline your code with design patterns such as Model-View-Controller (MVC)

  • Work with text, PDFs, Web data, and Apple's Core Data API

  • Create simple and advanced animation effects with Core Animation and Core Image

  • Learn to develop apps for Mac OS X and Apple devices

Access the latest information on Apple development

Visit www.wileydevreference.com for the latest on tools and techniques for Apple development, and download source code for the projects in this book.

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  • Easy to understand
  • Helpful examples
  • Well-written

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    • Intermediate
    • Novice

    Comments about oreilly Cocoa:

    I lied the printed version well enough that I both the ebook as well. Well written and useful to leaning Xcode 5 as well as improving your skills in OBJC software development.

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