If you've always wanted to create an iPhone game application andsell it, this book from two well-known iPhone app developers is foryou. It covers all the bases, from how to sign up for the AppleDeveloper Program and use the iPhone SDK to what makes a gamesellable, how to publish to the App Store, and ways to calculatereturn on investment. Find easy-to-follow tutorials and smarttechniques that will soon have you creating games for fun andprofit.
Understand the basic technologies: Multi-Touch controls,accelerometer support, embedded SQLite, and much more
Examine different kinds of puzzles, novelty apps, and actiongames
Learn advanced programming tricks that propel your games to ahigher level
Find royalty-free code and great examples that you can use foryour own projects
Add sizzle with Facebook® integration, peer-to-peerconnectivity, and networking
See which games offer a higher return on investment and explorecost-effective ways to promote your games
Access the latest information on Apple development
Visit www.wileydevreference.com for the latest on tools andtechniques for Apple development, as well as specific code listingsfrom this book.