Creating Good iPhone Apps For Dummies
By Neal Goldstein
Publisher: Wiley / For Dummies
Final Release Date: May 2009
Pages: 384

Open the book and find:

  • Great idea-starters for applications
  • Guidelines for using frameworks
  • How to define problems to solve
  • What makes a great app for mobile devices
  • Sample apps and the code that makes them work
  • How to use Interface Builder
  • What mobile apps should NOT have
  • Why you must keep the user in mind

Learn to create apps uniquely designed for the iPhone and iPhone users!

How cutting-edge can you get? You're reading this book on your Kindle, learning how to create applications that run exclusively on the iPhone and make iPhone users happy. You'll see why great iPhone apps aren't just scaled-down versions of desktop applications. Get ready to develop two real-world apps that integrate seamlessly with the user's experience!

  • It's different because – you can do stuff with your iPhone right now, right here, and you need apps that become part of what you're doing
  • Think differently – think about apps that specifically enable users to get information they need on a mobile device, wherever they are
  • Easy does it – make it easy for the user by sticking with the standard iPhone navigation gestures and making sure your app works on a small screen
  • Know your target – fine-tune your app to exactly what your user wants
  • So refined – recognize that killer apps evolve, and don't be afraid to refine and improve your app as you see how it works
  • Framed – learn how Apple's frameworks make application development much easier
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Ebook:  $4.99
Formats:  Mobi