Blender Studio Projects
Digital Movie-Making
By Tony Mullen, Claudio Andaur
Publisher: Wiley / Sybex
Final Release Date: April 2010
Pages: 352

You can do it with Blender, and here's how

Create professional assets for film, video, and games withopen-source Blender 3D animation software and this project guide.Using the Blender-created short film Mercator as a real-worldtutorial, this unique book reveals animation and movie-makingtechniques and tricks straight from the studio.

Master the essentials of preproduction. Organize sequences andshots and build an asset library. Re-create an action scene fromMercator using actual movie assets. It's all here and more in thishands-on guide.

  • Learn key Blender attributes, tools, and pipelines forprofessional results

  • Conceptualize, write a story, sketch the art, and storyboardyour concepts

  • Organize sequences and shots, build an asset library, and create2D and 3D animatics

  • See step by step how to add textures and materials for addedrealism

  • Learn organic and inorganic mesh modeling and add clothing thatwrinkles and moves

  • Master the rigging of objects, environments, and characters

VALUABLE COMPANION DVD
The DVD includes starter, intermediate, and final files, aswell as movie files to help you every step of the way.

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Ebook: $49.99
Formats:  ePub, Mobi, PDF