Blender Studio Projects
Digital Movie-Making
By Tony Mullen, Claudio Andaur
Publisher: Wiley / Sybex
Released: May 2010
Pages: 352

You can do it with Blender, and here's how

Create professional assets for film, video, and games with open-source Blender 3D animation software and this project guide. Using the Blender-created short film Mercator as a real-world tutorial, this unique book reveals animation and movie-making techniques and tricks straight from the studio.

Master the essentials of preproduction. Organize sequences and shots and build an asset library. Re-create an action scene from Mercator using actual movie assets. It's all here and more in this hands-on guide.

  • Learn key Blender attributes, tools, and pipelines for professional results

  • Conceptualize, write a story, sketch the art, and storyboard your concepts

  • Organize sequences and shots, build an asset library, and create 2D and 3D animatics

  • See step by step how to add textures and materials for added realism

  • Learn organic and inorganic mesh modeling and add clothing that wrinkles and moves

  • Master the rigging of objects, environments, and characters

VALUABLE COMPANION DVD
The DVD includes starter, intermediate, and final files, as well as movie files to help you every step of the way.

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Ebook: $49.99
Formats:  ePub, Mobi, PDF