Stop Staring, 3rd Edition
Facial Modeling and Animation Done Right
By Jason Osipa
Publisher: Wiley / Sybex
Final Release Date: September 2010
Pages: 416

Get in your character's face

How a head tilts, the timing of a blink, how the mouth shapessounds—these and a host of other details add up to thecreation of complex animated characters that can not only move, butalso act. In this third edition of his acclaimed book, Jason Osipateaches you his secrets for breathing life and drama into animatedcharacters through the face.?

Digging even deeper into technical topics, this new editionexplores today's latest animation and rigging trends and teachesyou dazzling, professional techniques. Follow a detailed analysisof a wide variety of characters, understand the why and how ofevery pose and move, and take away insights from the author's yearsof experience in all kinds of 3D media.

  • Learn about visemes and lip sync techniques

  • Find out what eyes and brows communicate

  • Understand how fundamentals bridge across character styles

  • Explore the process of facial landmarking

  • Learn how squash and stretch and secondary controls are all thesame thing

  • Create a library of expressions and shapes for your faces

  • Understand skeletal setup, weighting, and rigging in manydifferent forms

  • Use Python scripts to automate tasks

Techniques described are applicable to any 3D softwareapplication. Maya 2011 is used in many of the examples in the book.A color insert showcases many techniques, including the impact ofcolor and lighting.

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Ebook: $49.99
Formats:  ePub, Mobi, PDF