Create amazing 3D applications with Papervision3D
Professional Papervision3D describes how Papervision3Dworks and how 3D applications are built, with a clear look atessential topics such as building websites and games, creatingvirtual tours, and Adobe’s Flash 10. Inside, Michael Livelydraws on his considerable experience as a Flex/Flash developer andinstructional designer to give you a solid Papervision foundation,revealing ways you can use it for both practical and profitable webprojects. You will learn important techniques through hands-onapplications, and you will build on those skills as the bookprogresses. The companion website contains all code examples, videostep-by-step explanations, and a Collada repository.
- Explains the use of primitives, including rezzing to the stage,creating custom prims and creating CS4 primitives
Demonstrates how to use textures, including simple materials,bitmaps, and movie clips
Describes methods for creating 3D models and how to import theminto Papervision3D
Shares techniques for working with particle systems
Teaches how to incorporate 3D physics into your applications,including the use of 3rd party physics engines
Features practical examples, including building a 3D game forNintendo
, developing 3D websites, creatingvirtual tours, and making 3D movies
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