ZBrush Studio Projects
Realistic Game Characters
By Ryan Kingslien
Publisher: Wiley / Sybex
Final Release Date: February 2011
Pages: 288

Get real and give your game memorable characters

How do you create unforgettable characters for today's games? Pick up ZBrush and follow the anatomy lessons and studio-savvy tips in this insightful guide. Using ZBrush's rich toolkit and his own experience as founder of zbrushworkshops.com and as a former ZBrush product manager, Ryan Kingslien helps you hone the techniques you'll need to create human characters with compelling faces, bodies, clothing, and weaponry.

You'll learn by doing a series of projects that encompasses anatomy, sculpting, proportion, gesture, color, and texture—and master techniques straight from the studio. Discover what to do, what not to do, and how to make your game characters breathtakingly real with this must-have guide.

  • Get comfortable with key ZBrush 4 tools

  • Tackle the complexity of the human form with easy-to-follow projects

  • Master human body and facial anatomy

  • Sculpt eyes, noses, brows, and mouths with ease—and paint skin texture, exotic eye makeup, and brilliant color

  • Build killer weaponry and costumes that draw players back again and again

  • Apply pictures to models using photo reference, with the new Spotlight tool

  • Connect seamlessly with Photoshop® and spot-fix texture files

Learn the anatomy of the face

Use Transpose to pose your models

Create realistic clothing and wrinkles

Sculpt hard surfaces using Clip brushes

VALUABLE COMPANION DVD

The DVD includes all the project files and other support files you need to complete the projects in the book, as well as video instruction on key topics.

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Ebook: $49.99
Formats:  ePub, Mobi, PDF