Maya Studio Projects Texturing and Lighting
By Lee Lanier
Publisher: Wiley / Sybex
Final Release Date: April 2011
Pages: 352

Your project guide to Maya's texturing and lightingtools

LIGHT UP THE SCREEN WITH THESE TECHNIQUES

Improve your own projects with these professional how-to's fromindustry veteran Lee Lanier. This guide shows you how to textureand light for film and video using Maya's state-of-the-art shadingand rendering tools.

The techniques covered here offer real-world solutions forcreating more realistic renders. Learn by doing as you move througha series of step-by-step, hands-on projects, mastering a wealth ofstudio-worthy techniques as you go.

  • Learn efficient approaches for product, character, vehicle, andenvironment lighting with Autodesk® Maya® 2012

  • Successfully texture with Maya materials and mental rayshaders

  • Paint custom bitmap textures and set up custom shadingnetworks

  • Apply advanced lighting tools, including Final Gathering, GlobalIllumination, portal lights, and mental ray contribution maps

Spice up product renders

Add realism to environments

Add realism to characters

VALUABLE COMPANION DVD

The Companion DVD is an essential part of the book. It includesMaya 2012 .ma scene files and bitmap textures.

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Ebook: $49.99
Formats:  ePub, Mobi, PDF