Maya Studio Projects Texturing and Lighting
By Lee Lanier
Publisher: Wiley / Sybex
Final Release Date: April 2011
Pages: 352

Your project guide to Maya's texturing and lighting tools


Improve your own projects with these professional how-to's from industry veteran Lee Lanier. This guide shows you how to texture and light for film and video using Maya's state-of-the-art shading and rendering tools.

The techniques covered here offer real-world solutions for creating more realistic renders. Learn by doing as you move through a series of step-by-step, hands-on projects, mastering a wealth of studio-worthy techniques as you go.

  • Learn efficient approaches for product, character, vehicle, and environment lighting with Autodesk┬« Maya┬« 2012

  • Successfully texture with Maya materials and mental ray shaders

  • Paint custom bitmap textures and set up custom shading networks

  • Apply advanced lighting tools, including Final Gathering, Global Illumination, portal lights, and mental ray contribution maps

Spice up product renders

Add realism to environments

Add realism to characters


The Companion DVD is an essential part of the book. It includes Maya 2012 .ma scene files and bitmap textures.

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Ebook:  $49.99
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