How do you make human characters look really human? Step intothe studio with veteran animator Todd Palamar and learn how to useAutodesk Maya 2012's sophisticated tools to create amazinglyrealistic characters for film, games, and television. As you workon a series of projects, you'll learn body and facial rigging andhow to do hair, skin, muscles, lighting, motion-capture, and muchmore. An Autodesk Official Training Guide, this book offers you thevery best, professional-level training for a career.
Create a character named Jack, starting with his skeleton
Build facial rigging that allows Jack to talk and showemotion
Understand hair in all its glorybangs, bowl cuts, wethair, thinning hair, growing hair, and more
Master fur tools and create eyebrows, eyelashes, and Jack'sbeard
Add blood, sweat, tears, and more with textures andnParticles
Outfit your character in field pants, safari shirt, and a bomberjacket
Bring Jack to vivid life with Performance Capture, made famousin Avatar
Simulate hair, fur, clothing, and skin
Create your own motion-capture studio
Simulate muscle motion using motion capture
VALUABLE COMPANION DVD
Enhance your learning with real-world videos on the DVD. The DVDalso provides support files, textures, tools, professional shaders,and more.