Perl Graphics Programming
Creating SVG, SWF (Flash), JPEG and PNG files with Perl
Publisher: O'Reilly Media
Released: December 2002
Pages: 480
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oreilly Perl Graphics Programming
 
4.0

(based on 2 reviews)

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(1 of 1 customers found this review helpful)

 
3.0

Mostly for beginners

By mortenb

from Undisclosed

Comments about oreilly Perl Graphics Programming:

I feel this book fell between two chairs: If you are a beginner you mostly know one tool or like to know one tool and would like to interface it via perl. You do not need all the other chapters. Why buy a whole book? For the experts the book covers too many tools that each chapters become too brief. It does a very good job giving you a nice start.

The focus is on established linux graphics tools and formats and then using CPAN modules to interface them. Unfortunately many CPAN modules like GD::Graph is dead slow processing large data.

I'm missing more indepth information like how to write an effective graphic language state machine (aka openGL), build 3D graphic-objects, Direct rendering support, Shaders, direct access to the png-lib, tuning your graphic objects for max performance under perl etc. clearly outside the scope of the book.

(2 of 2 customers found this review helpful)

 
5.0

Perl Graphics Programming Review

By Justin Case

from Undisclosed

Comments about oreilly Perl Graphics Programming:

Should have named this book Perl n' Graphics (png)....

Flash and PERL, who knew..??!!

wow.

Thanks for another monkey.

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