Publisher: O'Reilly Media Released: September 2002 Pages: 384
Learning Cocoa with Objective-C is the "must-have" book for people who want to develop applications for Mac OS X, and is the only book approved and reviewed by Apple engineers. Based on the Jaguar release of Mac OS X 10.2, this edition of Learning Cocoa includes examples that use the Address Book and Universal Access APIs. Also included is a handy quick reference card, charting Cocoa's Foundation and AppKit frameworks, along with an Appendix that includes a listing of resources essential to any Cocoa developer--beginning or advanced. Completely revised and updated, this 2nd edition begins with some simple examples to familiarize you with the basic elements of Cocoa programming as well Apple's Developer Tools, including Project Builder and Interface Builder. After introducing you to Project Builder and Interface Builder, it brings you quickly up to speed on the concepts of object-oriented programming with Objective-C, the language of choice for building Cocoa applications. From there, each chapter presents a different sample program for you to build, with easy to follow, step-by-step instructions to teach you the fundamentals of Cocoa programming. The techniques you will learn in each chapter lay the foundation for more advanced techniques and concepts presented in later chapters. You'll learn how to: - Effectively use Apple's suite of Developer Tools, including Project Builder and Interface Builder
- Build single- and multiple-window document-based applications
- Manipulate text data using Cocoa's text handling capabilities
- Draw with Cocoa
- Add scripting functionality to your applications
- Localize your application for multiple language support
- Polish off your application by adding an icon for use in the Dock, provide Help, and package your program for distribution
Each chapter ends with a series of Examples, challenging you to test your newly-learned skills by tweaking the application you've just built, or to go back to an earlier example and add to it some new functionality. Solutions are provided in the Appendix, but you're encouraged to learn by trying. Extensive programming experience is not required to complete the examples in the book, though experience with the C programming language will be helpful. If you are familiar with an object-oriented programming language such as Java or Smalltalk, you will rapidly come up to speed with the Objective-C language. Otherwise, basic object-oriented and language concepts are covered where needed. |
- Title:
- Learning Cocoa with Objective-C, 2nd Edition
- By:
- Apple Computer Inc, James Duncan Davidson
- Publisher:
- O'Reilly Media
- Formats:
-
- Print
- Ebook
- Safari Books Online
- Print:
- September 2002
- Ebook:
- August 2010
- Pages:
- 384
- Print ISBN:
- 978-0-596-00301-2
- | ISBN 10:
- 0-596-00301-3
- Ebook ISBN:
- 978-1-4493-8530-9
- | ISBN 10:
- 1-4493-8530-3
|
-
Apple Computer Inc This book was contributed to by the technical writers, engineers, support specialists, and other professionals at Apple Computer, Inc., who are committed to making Mac OS X a superior platform for innovation, productivity, and enjoyment. These professionals have diligently collected, compiled, and edited the information in this books to ensure that it is a useful resource for Mac OS X developers. -
James Duncan Davidson James Duncan Davidson is a freelance author, software developer, and consultant focusing on Mac OS X, Java, XML, and open source technologies. He is the author of Learning Cocoa with Objective-C (published by O'Reilly & Associates) and is a frequent contributor to the O'Reilly Network online website as well as publisher of his own website, x180 (http://www.x180.net), where he keeps his popular weblog. Duncan was the creator of Apache Tomcat and Apache Ant and was instrumental in their donation to the Apache Software Foundation by Sun Microsystems . While working at Sun, he authored two versions of the Java Servlet API specification as well as the Java API for XML Processing. Duncan regularly presents at conferences all over the world on topics ranging from open source and collaborative development to programming Java more effectively. He didn't graduate with a Computer Science degree, but sees that as a benefit in helping explain how software works. His educational background is in Architecture (the bricks and mortar kind), the essence of which he applies to every software problem that finds him. He currently resides in San Francisco, California. View James Duncan Davidson's full profile page. |
Colophon Our look is the result of reader comments, our own experimentation, and feedback from distribution channels. Distinctive covers complement our distinctive approach to technical topics, breathing personality and life into potentially dry subjects. The animal on the cover of Learning Cocoa with Objective-C, Second Edition, is an Irish setter. Bred as a sporting dog in the 19th century, the Irish setter's agility and energy made it a prime companion for pheasant and quail hunters. By the 1890s, the dog's attractive, silky red coat and elegant build boosted its popularity as a show dog. For the past century, breeders have created a larger dog with a longer coat, with deep chestnut red or patches of red and white hair. The dog is also popular as a family dog. Described as loyal, gentle, energetic, and happy, the Irish setter gets along well with children. Some hospitals, nursing homes, and rehabilitation centers also adopt the Irish setter as a therapy dog. Brian Sawyer was the production editor and proofreader for Learning Cocoa with Objective-C, Second Edition. Jeff Holcomb was the copyeditor. Claire Cloutier and Sheryl Avruch provided quality control. Brenda Miller wrote the index. Emma Colby designed the cover of this book, based on a series design by Edie Freedman. The cover image is a 19th-century engraving from the Dover Pictorial Archive. Emma Colby produced the cover layout with QuarkXPress 4.1 using Adobe's ITC Garamond font. Robert Romano and Emma Colby designed the quick reference card using Adobe's Myriad Condensed and ITC Garamond fonts. David Futato designed the interior layout. This book was converted to FrameMaker 5.5.6 with a format conversion tool created by Erik Ray, Jason McIntosh, Neil Walls, and Mike Sierra that uses Perl and XML technologies. The text font is Linotype Birka; the heading font is Adobe Myriad Condensed; and the code font is Lucas-Font's TheSans Mono Condensed. The illustrations that appear in the book were produced by Robert Romano and Jessamyn Read using Macromedia FreeHand 9 and Adobe Photoshop 6. The tip and warning icons were drawn by Christopher Bing. This colophon was written by Ann Schirmer and Brian Sawyer. |
|
Description
|
Table of Contents
|
Product Details
|
About the Author
|
Colophon
|
 |
|
 |
|
|
|
Recommended for You
|
Recently Viewed
|
 |
|
By Elisabeth Robson
December 2009
Video: Was: $79.00 Now: $39.49
By Scott Raymond, Sergio Pereira
November 2006
By Robert Englander
June 1997
|
Customer Reviews
11/24/2009 (3 of 3 customers found this review helpful) 5.0Wonderful but needs update By The Accidental Coder from Japan - Accurate
- Concise
- Easy to understand
- Helpful examples
- Well-written
2/4/2003 (3 of 3 customers found this review helpful) 5.0Learning Cocoa with Objective-C Review By Michael Reiland from Undisclosed 1/17/2003 (1 of 2 customers found this review helpful) 5.0Learning Cocoa with Objective-C Review By Gerry Davenport from Undisclosed 11/30/2002 5.0Learning Cocoa with Objective-C Review By Daniel Stein from Undisclosed
|
|
|