Books & Videos

Table of Contents

  1. Cocoa Overview and Foundation

    1. Chapter 1 Introduction to Cocoa

      1. The Mac OS X Programming Environment
      2. Cocoa Defined
      3. The Cocoa Frameworks
      4. Languages
      5. The Foundation Framework
      6. The Application Kit Framework
    2. Chapter 2 Cocoa Development Tools

      1. Installing the Developer Tools
      2. Interface Builder
      3. Other Tools
      4. Exercises
    3. Chapter 3 Object-Oriented Programming with Objective-C

      1. Introducing Objects
      2. Creating and Using Objects
      3. Methods and Messages
      4. Objective-C-Defined Types
      5. Creating New Classes
      6. Overriding Methods
      7. Other Concepts
      8. Exercises
    4. Chapter 4 The Cocoa Foundation Kit

      1. Strings
      2. Collections
      3. Memory Management
      4. Exercises
  2. Single-Window Applications

    1. Chapter 5 Graphical User Interfaces

      1. Graphical User Interfaces in Cocoa
      2. Designing Applications Using MVC
      3. Create the Currency Converter Project
      4. Create the Interface
      5. Define the Classes
      6. Connect the Model, Controller, and View
      7. Implement the Classes
      8. Build and Run
      9. Exercises
    2. Chapter 6 Windows, Views, and Controls

      1. Windows and the Window System
      2. The View Hierarchy
      3. Coordinate Systems
      4. Controls, Cells, and Formatters
      5. Targets and Actions
      6. Exercises
    3. Chapter 7 Custom Views

      1. Custom View Creation Steps
      2. Create a Custom View
      3. Drawing into a View: Behind the Scenes
      4. Draw Strings into a View
      5. Draw Paths into a View
      6. Exercises
    4. Chapter 8 Event Handling

      1. Events
      2. Dot View Application
      3. Event Delegation
      4. Notifications
      5. Exercises
    5. Chapter 9 Models and Data Functionality

      1. Protocols
      2. Key-Value Coding
      3. Table Views
      4. Table View Example
      5. Saving Data: Coding and Archiving
      6. Using Formatters
      7. Sorting Tables
      8. Exercises
  3. Document-Based Applications

    1. Chapter 10 Multiple Document Architecture

      1. Architectural Overview
      2. Building a Document-Based Application
      3. Exercises
    2. Chapter 11 Rich-Text Handling

      1. Cocoa’s Text System
      2. Creating a Rich-Text Editor
      3. Enabling the Font Menu
      4. Text Storage and Attributed Text
      5. Enabling the Text Menu
      6. Handling Embedded Images
      7. Exercises
  4. Miscellaneous Topics

    1. Chapter 12 Printing

      1. Printing a View
      2. Using Print Operations
      3. Setting Margins
      4. Exercises
    2. Chapter 13 Bundles and Resources

      1. Peeking Inside Bundles
      2. Using Bundles
      3. Exercises
    3. Chapter 14 Localization

      1. Mac OS X Language Preferences
      2. Localizing Resources
      3. Localizing Nib Files
      4. Localizing Strings
      5. Exercises
    4. Chapter 15 Defaults and Preferences

      1. How Preferences Work
      2. Using Defaults
      3. Command-Line Preferences Access
      4. Using Unique Application Identifiers
      5. Exercises
    5. Chapter 16 Accessory Windows

      1. The Role of File’s Owner
      2. Making an Info Window
      3. Exercises
    6. Chapter 17 Finishing Touches

      1. Tidying Up the User Interface
      2. Providing an Icon
      3. Providing Help
      4. Customizing the About Box
      5. Tweaking Compiler Settings
      6. Packaging for Distribution
      7. Closure
      8. Exercises
  5. Appendixes

    1. Appendix Exercise Solutions

      1. Chapter 2
      2. Chapter 3
      3. Chapter 4
      4. Chapter 5
      5. Chapter 6
      6. Chapter 7
      7. Chapter 8
      8. Chapter 9
      9. Chapter 10
      10. Chapter 11
      11. Chapter 12
      12. Chapter 13
      13. Chapter 14
      14. Chapter 15
      15. Chapter 16
      16. Chapter 17
    2. Appendix Additional Resources

      1. Documentation on Your Hard Drive
      2. Printed Documentation
      3. Getting Sample Code
      4. Web Sites
      5. Mailing Lists
      6. Partnering with Apple
    3. Appendix Using the Foundation and Application Kit API References

      1. Cocoa Browser
  1. Colophon