Programming Interactivity
A Designer's Guide to Processing, Arduino, and openFrameworks
By Joshua Noble
Publisher: O'Reilly Media
Released: July 2009
Pages: 736
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O'Reilly Media Programming Interactivity
 
4.0

(based on 2 reviews)

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(5 of 5 customers found this review helpful)

 
4.0

So Far, So Good

By nate

from Denver, CO

About Me Designer

Pros

  • Easy to understand
  • Helpful examples
  • Well-written

Cons

  • Too many errors

Best Uses

  • Intermediate
  • Novice
  • Student

Comments about O'Reilly Media Programming Interactivity:

I am absolutely loving this book so far, it is exactly what i was looking for. Very informative and well written. But the proof reading was awful. A lot of errors that cause me confusion. At least they are being noted on this site. Anyhow, great work.

(6 of 6 customers found this review helpful)

 
4.0

A book that brings it all together

By Greg

from Tampa, FL

About Me Designer, Developer

Verified Reviewer

Pros

  • Concise
  • Easy to understand
  • Helpful examples
  • Well-written

Cons

  • Not comprehensive enough
  • Too many errors

Best Uses

  • Novice
  • Student

Comments about O'Reilly Media Programming Interactivity:

With so many interactive projects in development, this book will get you going in the right direction. It is by no means a comprehensive technical resource (it would have to be 3000+ pages for that). I think of it more as a detailed glossary of interactive programming; it points out the who's who and what you need to get started. From there you are on your own to develop so you'd better understand basic programming and circuit theory. I'd definitely recommend this book to anyone thinking about dabbling with interactive applications without having to be a technical genius.

[Sidenote: not too keen on the LONG list of errors, pay attention to the website for details]

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