Calling Second Life a game is a lot like
saying that an airport is a nice place to
take a trip. To some degree it is true, but
most airports are not featured in travel
This Short Cut is not about the airport.
Rather, it is about a destination. The destination
is about how to make a profitable
presence within Second Life--or, at
the least, general guidelines on how to
avoid losing money.
Making Your Mark in Second Life: Business, Land, and Money
Taran Rampersad is a software developer with 17 years of varied programming experience. an instructor, and a writer who publishes frequently on a number of technical sites and blogs prolifically, particularly about his work in Second Life.