Making Your Mark in Second Life: Business, Land, and Money
Publisher: O'Reilly Media
Released: May 2007

Calling Second Life a game is a lot like saying that an airport is a nice place to take a trip. To some degree it is true, but most airports are not featured in travel brochures.

This Short Cut is not about the airport. Rather, it is about a destination. The destination is about how to make a profitable presence within Second Life--or, at the least, general guidelines on how to avoid losing money.

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