Yago wanted to use his computer skills to earn extra cash and support his family. But something went horribly wrong: his teacher, the greatest hacker in the country, is accused of a crime he didn't commit-and an innocent girl is blackmailed. Thus begin the adventures in Hackerteen.
You know that the Internet is amazing because it opens up new worlds, but not all of them are safe. While you're communicating with your friends, you could be leaving yourself open to viruses, identity theft, and all the creeps on the Web. You need to know what you're doing and-more importantly-what other people are up to!
As you follow Yago and his hacker buddies in their fight against crackers, the bad guys of the internet world, you'll learn
How Internet technologies work
How some people try to hurt others online
Key ways to protect yourself
How people can work together on the Internetto make the world a better place
You have a choice: be a victim of the skeezers or be part of the solution. Fight back with Hackerteen!
Marcelo Marques is a graduate of FASP (Brazil) in businessadministration, with further degrees in business from the GetulioVargas Foundation and in marketing from Trevisan. He currentlyprovides IT-related services to a number of multinationalcompanies. In 2001, he developed a business plan and, with threepartners, founded the company 4Linux. The company launched theinnovative HackerTeen project, where Marcelo teaches entrepreneurshipand marketing. He then assumed the presidency of LPI Brasil, createdentertaining talks on open-source software and Linux, and wrote thecomedy play "Blue Screen" as well as the fantasy content of the graphic novelHackerteen. Currently he serves asDirector of Strategy and Marketing at 4Linux and HackerTeen.
When I picked this book up, my first thought was "This is a very non-traditional O'Reilly book". I dare say, this is O'Reilly's first technology book published in comic book form. But it absolutely makes sense as to why they did it. Take your typical teenager. How many of them would willingly pick up a "traditional" computer book to read up on open-source, linux, and internet crimes? Unless they're uber-geeky, I'd say pretty much none of them would do that. This is what is so absolutely perfect about this book: it's exactly what I would have picked up as a teen--both for fun and as a way to learn more about technology.
The story is about Yago, a young assistant teacher at "Hackerteen", an elite school for gifted computer students. While trying to get some money to help his family out of a tough situation, he writes a program he shouldn't have. Shortly after, he must race to undo the damage his actions have done.
This is a graphic novel, which is a lot of fun to read. It shows teens examples of risky internet behavior and what some of the serious consequences of that behavior can be. I'd highly recommend this book for teens who want to learn more about internet technologies and ways to protect themselves online. It's a fun read and I loved the drawings. I can't wait for volume 2!
As a programmer and father of 4 sons I decided to see if this book could help me to teach my boys the good and bad sites from the internet.
The book is well produced, it looks fine and attractive. (It's a comic book )
The story starts with a for me familiar scenario, a boy who spends a lot of time on the internet playing games, chatting en poking around on social networks.
After that his parents bring him to Hackerteen an educational project that trains teenagers to work with computer security. (see www.hackerteen.com)
The rest of the story points out some potential bad uses of the internet and shows what the community can achieve while working together as a team.
I liked the web links in the story directing you to the Hackerteen website explaining internet and programming terms
The hackerteen website states:
"HackerTeen has no intent of creating hackers, much less crackers, though we do show young people the road to take in order to become an ethical hacker by providing them with the necessary skills to do so."
I think this book will help them to achieve this goal. I'm curious for the next volume.
I'm a technologist, no loner a teen... so my review may be meaningless :) The book (comic) is easy to read and beautifully done but the content/story is a bit "light" and lacking specifics.
From the back cover of the book:
"As you follow Yago and his hacker buddies in their fight against crackers, the bad guys of the internet world, you'll learn
* How Internet technologies work
* How some people try to hurt others online
* Key ways to protect yourself
* How people can work together on the Internet to make the world a better place"
I think the book fails on the topics of how the internet works and how to protect oneself. There are references in the book to resources on the Hackerteen website with some additional information... making the book a companion to the web site.
Let's wait to see what real teens have to say about the book. If you know a teen how read the book, please encourage them to write a review!
As a fan of both tech and comic books, I thought Hackerteen was a very skilled effort.
I have a young niece, and in a couple of years I will pass this on to her. She is proficient on safe uses of the Internet, under careful supervision of her mother. As she enters her early teens, this will be a fun introduction to the computer world as we know it. My involvement with social networking sites is well known in my family, and I would take comfort knowing she has the knowledge bestowed by this graphic novel.
Hackerteen deals with safety of information, real world problems; such as banking and running a business, as well as genetic coding and the infiltration of evil large corporations into our society.
On the first few pages I noticed footnotes to hackerteen website, explaining key terms such as 'DNS (domain name servers).' The information on the website is well written for the young audience and thorough.
Hackerteen as a graphic novel does not disappoint. The art and colors are beautiful and the story as it folds out is cool. A team of young hackers (which is not used as a bad term) put their problem solving skills to the test as they contribute ideas to solving a global problem. At the very least, this promotes open source to our future programmers, but at the most it was a fun read! At one time being a 14 year old with my trusty old Commodore 64 cataloging my comic collection, this would have been a welcome addition to my shelf.
I've composed this review without spoilers, but that being said, Hackerteen Volume 1 does what all good comics do: leave you waiting for the next issue. I look forward to that day, and hope it is not too far away.
Hackerteen left me with a positive outlook on the future of computers in our society, and the hope we can give our next generation of Hackers.
I received a copy of Hackerteen from being a member of the OReilly Media group on Facebook. As the name goes, this is targeted toward teens and if I place myself into a 13 year old's mind it would have been immensely enjoyable. From a 30 year old's point of view, it is still enjoyable but you realize it is a bit idealistic.
So first off, the good parts of this book. There is a young hero out to save the world. Which teenage male can't identify with that? The graphics are clean and crisp and the text is easy to read. The storyline starts off a bit flat but gets interesting toward the middle and I do wonder how the second volume will turn out. There are hyperlinks given as footnote on pages where new terms are being talked about.
The not so good parts. Stereotypes abound, certainly there is some value to them, but there is loner hacker, the rich, ditzy girl clueless about technology, most of the bad guys are fat and ugly and all that. The protagonist is a bit too nice throughout. Seriously, most teenage hackers I have known came in through the dark side even if they turned out good later on.
The book also seems to be trying to reclaim the term hacker to be a positive term. I personally think it is a lost cause but good luck to the writers.