ActionScript 3.0 Cookbook
Solutions for Flash Platform and Flex Application Developers
Publisher: O'Reilly Media / Adobe Dev Library
Released: October 2006
Pages: 588

Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment.

Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You'll find recipes that show you how to:

  • Detect the user's Flash Player version or their operating system
  • Build custom classes
  • Format dates and currency types
  • Work with strings
  • Build user interface components
  • Work with audio and video
  • Make remote procedure calls using Flash Remoting and web services
  • Load, send, and search XML data
  • And much, much more ...

Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You'll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications.

When you're not sure how ActionScript 3.0 works or how to approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe(s), and quickly find the solution you're looking for.

Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.

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oreillyActionScript 3.0 Cookbook
 
3.9

(based on 17 reviews)

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(2 of 2 customers found this review helpful)

 
4.0

Should be on your shelf

By Paul Milbourne

from Undisclosed

Comments about oreilly ActionScript 3.0 Cookbook:

This book is a must have for any Flash developer. Even if you are new to ActionScript, this book offers a quick off the-the-shelf reference for many of the common (and uncommon) tasks faced by the day-to-day developer. With names like Keith Peters and Joey Lott taking the author credit, you know you are getting an experienced, well-written book that is sure to deliver. The book offers complete coverage, from the basics to remoting and socket development. Like I said, it's a must have.

 
5.0

ActionScript 3.0 Cookbook

By darkan

from Undisclosed

Comments about oreilly ActionScript 3.0 Cookbook:

Cookbook describes many subjects related to ActionScript. Book has very interesting form with chapters in not accidentally order. It starts with basics of programming, and then other topics which will give you the complex knowledge about ActionScript. Author is not getting into routine. In the table of contents you'll find specific tasks. Similar, when you trying to pass a practical exam. In one sentence the whole task. Which can have a different length and are divided in to a Problem, Solution, Discussion and See Also. The main advantage of this book is their form. Tasks can be very standard for example Using Mathematical Operators and less standard like Simulating Dice. Cookbook is not ordinary textbook to ActionScript 3.0 but it is a collection of typical and not typical solutions which can be found using this programming language. It would be useful to know the task's level of difficulty especially for beginner users. Sometimes we do not want to get knowledge about for example XML but only we try to solve the problem in a few minutes and this book exactly enables to do this.

Cookbook presents wonderful balance between form and contents. The chapter Web Services and Flash Remoting is worth mentioning. This book can be recommended to people who have to solve specific tasks.

(1 of 1 customers found this review helpful)

 
5.0

Great resource for everyone serious about learning Action Script3

By svm

from Undisclosed

Comments about oreilly ActionScript 3.0 Cookbook:

As a student, I often need to explore elements of Action Script on my own. With the Cookbook, I can experiment on a model that I am able to manipulate. The Cookbook is written with an approach that makes it easy to drill down to a very specific element or issue. Ultimately, I find a solution and explanation that enables me to practice the concept several different ways. It has helped me from day one, and as my practical knowledge of Action Script 3 grows, it is easy to fine-tune my scripting skills with more complex, remarkably concise examples that I am able to utilize in real world situations as I learn.

 
4.0

ultimate

By shivakumar

from Undisclosed

Comments about oreilly ActionScript 3.0 Cookbook:

This book entair very easy understanding

(2 of 2 customers found this review helpful)

 
2.0

Annoying!

By Anonymous

from Undisclosed

Comments about oreilly ActionScript 3.0 Cookbook:

Nothing bothers me more then when I pick up a book and it says something like "For a Flash solution, see additional notes at http://www.rightactionscript.com/ascb." yet there are no notes at that location. Why put it in the book at all? Annoying!

(3 of 4 customers found this review helpful)

 
2.0

Dissapointed with the Downloads

By RG

from Undisclosed

Comments about oreilly ActionScript 3.0 Cookbook:

So I am learning quite a lot from this book. My only complain is that the downloads ZIP file with the examples does not contain the helper custom classes that the authors keep bragging about. I downloaded the examples.zip from the O'Reilly web site and the Pen class is nowhere to be found, plus the script files are all TXT files with typos everywhere. Most functions have "(())" instead of "()" after the constructor and unless you open all files in the zip file and fix them, they are useless.

Other than that, aside from the fact that the book description states that this is a book for Flash platform and Flex, most of the code is really assumed to be run on Flex Builder.

Still I have managed to make most of it work on Flash CS3 Authoring tool, but not all. So beware if you are planning to use this book to solely work on Flash CS3 Professional.

An updated zip file with corrected typos and all the helper custom classes would be greatly appreciated. Get to work authors! You are slacking off.

 
5.0

This is a Dream Book" for ActionScript 3 Programmers!"

By Ares Hovhannesyan

from Undisclosed

Comments about oreilly ActionScript 3.0 Cookbook:

Have you ever dremt about the book.! No? You will find that such a book exists in the world. And it about AsctionScript 3 by Joey Lott, Darron Schball& Kaith Peters.

Start to read , page by page you are going deeper and understand the core of ActionScriot3. And not only the theory of this flexible programming language but also the practice. The book is reach with example that will help you to see actions and catch them very easy. You only need to "addEventListeners" to your ideas and implement them in real programming

This book is easily read, easily understood and shows the right way to master ActionScript. Its covers all parts of ActionScript3 programming from "A to Z" without missing any letters.

This book is really a coockbook. A lot of easy example help you to combine them in one big project like is done in the "Chapter 15: Programming Sound". The same I can say about "Chapter 11"Programming Animation".

This book will become your Best Everyday Friend!. It will help you to find the solution of each task that you have in ActionScript4 projects.

This book isn't about XML but you will find out that "Chapter 20: XML." Covering all the fibers of new E4X : what it is, why and how to use in ActionScript4. it's written very transparent and clear.

So this is a really DREAM Book for beginners and ActionScripts programmers.

I would like to thank authors for their hard and excellent work and recommend the book to all the ones who want to became ActionScript programmer.

Ares Hovhannesyan

Adobe Certified Designer

Manager of Adobe User Group in Armenia

(2 of 2 customers found this review helpful)

 
5.0

Versitile read

By Anonymous

from Undisclosed

Comments about oreilly ActionScript 3.0 Cookbook:

Depending on the user this book can be used in different ways. The first way is to find specific answers to certain situations that may arise from everyday programming. The tables of contents are broken down into discrete sections pertaining to one aspect of AS3. If you are looking for help on string formatting a quick glance in the TOC will be a great start. In each section it is further broken down into sub-sections each addressing a particular point or "problem" that needs to be resolved. These sections are broken down into "Problem", "Solution" and "Discussion". Most sections show a short problem and solution but the meat of the text resides in the discussion portion. With the combination of code and explanation really breaks down the problem to a level most developers can understand. Additional footnotes are used to tie concepts together from section to section or "recipe to recipe". The second way to read this book is cover to cover. Even though these topics are broken down in specific problems, learning from "quasi-real world issues" are always a great way to learn. To be honest I would have also preferred a table of contents with the actually problems mentioned in each section. I saw myself having to thumb through the whole book getting acquainted with what it had to offer. If there is that link established then when I do encounter that issue my mind will remember that I read something similar in this book. My overall impression was positive and will keep this book handy for future reference.

(2 of 2 customers found this review helpful)

 
4.0

Designers need it to..

By cicerone

from Undisclosed

Comments about oreilly ActionScript 3.0 Cookbook:

Are you a designer? You need this book. Now before you spam me, let me tell you I'm as addicted to onEnterFrame as anybody. I've been limping along, using the same loadMovie script I copied way back and in general avoiding scary words like OOP. Hell, If you asked me a year ago what Flex 2.0 was, I would've told it's an exercise machine endorsed by Chuck Norris!

But let me tell you, the changes in AS3 are fundamental, deep and life-changing. I've been inching towards using attachMovie, separate functions, etc. But AS3 takes it a step further, forcing you to get organized and import only the classes you need. Furthermore, the whole way objects are displayed has changed. No more "_root". Not even "_x". Like I said, you need this book.

Bottom line, AS3 will separate the men from the boys and this book will help you get on the bandwagon. The developers might grumble that this book spends too much time on the basics, but for those of us who need more practice than theory, this book is a good start.

 
4.0

Designers need it to..

By Anonymous

from Undisclosed

Comments about oreilly ActionScript 3.0 Cookbook:

Are you a designer? You need this book. Now before you spam me, let me tell you I'm as addicted to onEnterFrame as anybody. I've been limping along, using the same loadMovie script I copied way back and in general avoiding scary words like OOP. Hell, If you asked me a year ago what Flex 2.0 was, I would've told it's an exercise machine endorsed by Chuck Norris!

But let me tell you, the changes in AS3 are fundamental, deep and life-changing. As a designer, it will give you more visual power with things like the Loader class and the Timer class. And remember how weird it was that every MC had it's own depths? Poof! It's gone with the new display architecture. What's the display architecture? See, I told you you were in trouble!

Bottom line, AS3 will separate the men from the boys and this book will help you get on the bandwagon. The developers might grumble that this book spends too much time on the basics, but for those of need more practice than theory, this book is a good start.

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